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Bio2 Bio1.5 Mix

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  • ^Have you guys checked the foreground mask data for this room? Masks are occasionally used to show changes in a background. One notable example is the factory area in 1.5 where you push down a crate down from the second floor balcony. Various effects such as a floor panel getting smashed and the computer terminal turned on are stored as masks rather than as separate backgrounds. There are six levers in the elevator that can probably be flipped in different combinations, rendering the turned on state of each switch as a separate pass that can be turned on/off would be more efficient than storing dozens of the same background with the only difference being which switch has been flipped.
    Last edited by biohazard_star; 10-11-2015, 01:57 PM.
    Seibu teh geimu?
    ---

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    • Originally posted by biohazard_star View Post
      ^Have you guys checked the foreground mask data for this room? Masks are occasionally used to show changes in a background. One notable example is the factory area in 1.5 where you push down a crate down from the second floor balcony. Various effects such as a floor panel getting smashed and the computer terminal turned on are stored as masks rather than as separate backgrounds. There are six levers in the elevator that can probably be flipped in different combinations, rendering the turned on state of each switch as a separate pass that can be turned on/off would be more efficient than storing dozens of the same background with the only difference being which switch has been flipped.
      I just check it in beta v2 and there is not masks for that background...

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      • Welp, there's that.
        Seibu teh geimu?
        ---

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        • Any update MarkGrass?
          "What is it? - BLOOD!"

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          • Originally posted by CraZyEddy2010 View Post
            Any update MarkGrass?
            Nope, I still haven't touched this since the last patch.

            Don't worry, the project isn't dead or anything of the sort. I have no real estimation as to when I can back into it, though.
            I'm a blackstar.

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            • Pacchi V.1.9
              I'm a blackstar.

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              • That's a surprise, great.
                Thank you!
                sigpic

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                • Any patch notes?

                  Thanks

                  EDIT: I jumped the gun. Notes in the read me file.
                  Last edited by braders1986; 03-16-2016, 09:56 AM.

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                  • Originally posted by MarkGrass View Post

                    Thx MarkGrass! Gonna check it out now Yeah
                    "What is it? - BLOOD!"

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                    • So I tested it a bit. It plays good. But the problem with the itembox is still there. Would be no problem if there were a feature to delete items in the item menu.

                      When I started a game and choosed Plot b Leon or Claire are still starting from the Plot a Streets. Could you fix this please?


                      update 2015-03-31:

                      I played until the Tyrant fight.
                      Works good so far. Was a bit fucked up because of that issue with the item Box.
                      Anyway I startet the game with the custom Remington shot gun. And after I collected the Magnum and a bit more play time the
                      custom Remington changed to the custom Magnum. And some minutes before the Tyrant fight the custom Magnum changed to the normal Remington.
                      Debug weapon change isn't possible in debug menu. Can you enable it please?

                      thank you very much MarkGrass

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                      Last edited by CraZyEddy2010; 03-31-2016, 01:17 PM.
                      "What is it? - BLOOD!"

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                      • Ok I played Claire Scenario B....

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                        Hey MarkGrass can you fix this please?
                        "What is it? - BLOOD!"

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                        • Originally posted by CraZyEddy2010 View Post
                          Ok I played Claire Scenario B....

                          Hey MarkGrass can you fix this please?
                          Whoops, sorry! I'll get it fixed.
                          I'm a blackstar.

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                          • Pacchi 1.9 (reuploaded)
                            I'm a blackstar.

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                            • Originally posted by MarkGrass View Post

                              Any changes on that one?
                              "What is it? - BLOOD!"

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                              • Here, take this! Pacchi V.2

                                CONTROLS:
                                L2/R2 (Change Weapon in Realtime/Change Item in Menu)
                                Triangle (Debug Menu/Cancel)
                                DOWN+X (Quick-turn for JP Controller scheme)
                                DOWN+Square (Quick-turn for US Controller scheme)

                                ------> Sherry fixed, wrong data

                                ------> ROOM309 fixed, wrong data

                                ------> Enemy Sound Effects fixed, illegal pointer

                                ------> Title/Game Selection Menu updated, Press X to cancel game selection and return to boot menu

                                ------> BGM Player added to Boot Menu, all game music available

                                ------> Status Display flags added to Boot Menu

                                ------> Debug Option flags added to Boot Menu (non-functional)

                                ------> Additional 'Proof of Concept' data is provided

                                ------> Better understanding and new code for 3D models/animations; new weapon (H&K MP51) and animations (H&K VP70//H&K MP51)
                                Last edited by MeganGrass; 09-15-2016, 12:54 PM.
                                I'm a blackstar.

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