Thanks for all the comments everyone. Sorry for not being around today. I've been struggling with a fresh install of Vista.
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RPD Dispatch Podcast Episode #2
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I pretty much like it, but would it be possible for the next one make the diferent sounds of the recording at the same vibrate? sometimes the recording of Mr. Spencer was louder than the recording of c2keo and such... or it's just me O_o?
Love the intro of the podcast and the Michael Warrren commercial, too bad SinValentine didn't have a proper mic for her recording, but I like it too =D. Looking forward the 3th episode n_n.
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So I listened to this tonight.
Congratulations, I've never bothered downloading a 'podcast' before... you crazy kids with your wacky technology.
I liked it so much, I downloaded the 1st episode too
I enjoyed it, even though I wasn't always agreeing with the comments made. And the 3 of you guys make a pretty good trio. Mr.(I play on easy) Spencer is kinda the 'star of the show', Alzaire is the 'quiet guy' with the more technical comments and Dot is the 'straight guy' trying to keep the whole thing sensible.
I don't think you paid RE3 enough respect.
None of you seemed to like RE2 much either...
As old school, dedicated RE fans, I'm wondering what games in the series you actually DID like
It was nice to hear you discussing the games, though.
Maybe you could disagree, argue and insult each other in future episodes (that's always entertaining).
Good job
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We really did end up scrapping the first recording of Episode 2, so in a way, it really did become 1.5 haha. But thanks to my idiocy, its lost forever, but you hear bloopers from it on the podcast. Its mostly the part where we're talking about how I talked too much, and how we need to re-do it, lol.
As for 1.5 discussion, I think eventually that'll take place. I don't see how we can make it very interesting at the moment, since none of us have played it. If you have an idea, then we're all ears.
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Originally posted by Dot50Cal View PostAs for 1.5 discussion, I think eventually that'll take place. I don't see how we can make it very interesting at the moment, since none of us have played it. If you have an idea, then we're all ears.
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