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Resident Evil: Raccoon City announced [Officially confirmed: Post 273]

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  • Jill4EverSTARS
    replied
    Lol how was every topic turn into an argument of validity

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  • News Bot
    replied
    Originally posted by Reston View Post
    Wrong.

    When you shoot them you can see blood splatter. And they fall down after only a few shots. In the on rail shooter, the only way to harm them is to shoot them in the head at a constant rate.

    EDIT: Outbreak File 2 added this also for the scenario End of the Road.

    But RE2 you could knock it down and harm it to where it stayed on the ground until you left the move. It was not orginally bullet proof/explosive proof. It was simply designed to keep the T-103s from morphing into the form that you see when it falls into the lava. The bullet proof coat came later.


    Boss battle for OB File 2: http://www.youtube.com/watch?v=Ok0g37OdaQI
    RE2 Mr. X battle, first encounter: http://www.youtube.com/watch?v=3UYHZV9rtks

    REDC: Mr. X before transformation (no damage at 42 seconds into video): http://www.youtube.com/watch?v=y35BCZdrgjE
    Those are gameplay mechanics, they don't mean anything. The coat was always bullet/explosion-proof. Not being able to harm the thing during gameplay would have been stupid, particularly since aiming for the head wasn't practical in 1998 with the Biohazard gameplay. Several sources from Biohazard 2 already state what the coat is. Survivor is actually a fairly good example, as aiming for the head takes less shots than aiming at the body (where the bullets pretty much bounce, but it obviously falls eventually because given the amount of Tyrants in that game, it would have broken the gameplay).

    Also, the Tyrant R is not a T-103. Its coat was probably simply a limiter, as it's already different in appearance and appears to be much, much thinner than the actual T-103 coat. The need for such a large, bulky military coat is pretty ass-pointless if 9mm bullets cut right through it.

    EDIT: My point in all of this was that game developers keep changing up what's canon and not canon. So it's the same with Raccoon City in terms of Vector using some stealth camoflague.
    I have never actually seen any hard evidence for this outside of minor aesthetic changes or gameplay mechanics mis-interpreted as somehow real in terms of canon, such as any of the characters being bitten and whatnot.
    Last edited by News Bot; 03-29-2011, 06:02 PM.

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  • Reston
    replied
    Yeah, my bad. I just was trying to post some link to videos showing it. From what I remember and to be true T-103's coat was to keep the morphing under control so it's heart would not be exposed. In the later games, especially in OBFile 2, I don't believe you can harm the T-103 until a certain scenario but that could be chalked up to the scenario story.

    And then in UC/DC they decided to add the bulletproof vest idea. It's cool and makes more sense but the point being that they switched things up.

    EDIT: My point in all of this was that game developers keep changing up what's canon and not canon. So it's the same with Raccoon City in terms of Vector using some stealth camoflague.
    Last edited by Reston; 03-29-2011, 05:29 PM.

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  • Mr. Spencer
    replied
    I thought that in the rail shooters it was more of a gameplay mechanic than anything else. I don't know, I could go into the whole canon/non-canon debate but I think we're all sick of hearing that by now.

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  • Reston
    replied
    Originally posted by News Bot View Post
    They've always had them, though. They've been bullet and explosion-proof since Biohazard 2.

    There are less contradictions in the series than you think.
    Wrong.

    When you shoot them you can see blood splatter. And they fall down after only a few shots. In the on rail shooter, the only way to harm them is to shoot them in the head at a constant rate.

    EDIT: Outbreak File 2 added this also for the scenario End of the Road.

    But RE2 you could knock it down and harm it to where it stayed on the ground until you left the move. It was not orginally bullet proof/explosive proof. It was simply designed to keep the T-103s from morphing into the form that you see when it falls into the lava. The bullet proof coat came later.


    Boss battle for OB File 2: http://www.youtube.com/watch?v=Ok0g37OdaQI
    RE2 Mr. X battle, first encounter: http://www.youtube.com/watch?v=3UYHZV9rtks

    REDC: Mr. X before transformation (no damage at 42 seconds into video): http://www.youtube.com/watch?v=y35BCZdrgjE
    Last edited by Reston; 03-29-2011, 05:26 PM.

    Leave a comment:


  • shanemurphy
    replied
    Damn, you got me excited there Wrathborne but these are from the scans, looks like Captivate is our next chance to get a trailer and media on this, the wait will be hard.

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  • Wrathborne
    replied
    Here are some more images from the game.Some look good, some look OK.

    Last edited by Wrathborne; 03-29-2011, 04:14 PM.

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  • Delta
    replied
    Originally posted by Carnivol View Post
    .
    Wait... what? Is this one of those GAF "Konami / Capcom" memes setting foot in here or something? 'Cause that's about the only way this statement makes sense to me (Capcom's got so far to go, even after the character DLC for MvC3, before they're even anywhere close to reaching Konami and Namco proportions of DLC sadness)
    Nope. Capcom is already there. here is a recent example.

    http://www.capcom-unity.com/jaycbaby...vailable_today!

    Leave a comment:


  • News Bot
    replied
    I can sit here and talk about how the T-103 units all of a sudden have these bullet proof (or bullet reflect trenchcoats) since Umbrella Chronicles.
    They've always had them, though. They've been bullet and explosion-proof since Biohazard 2.

    There are less contradictions in the series than you think.

    Leave a comment:


  • Reston
    replied
    I don't see why people are complaining over such stupid stuff. So there is a cloaking ability for a team that is supposed to be Umbrella's version of Special Forces?

    We could sit here all day and talk about how the series contradicts itself over and over again. Each game changes with writers and a new team. I can sit here and talk about how the T-103 units all of a sudden have these bullet proof (or bullet reflect trenchcoats) since Umbrella Chronicles.

    I'm not surprised by anything that was stated in the article. They're out to make a profit and make sure people play their games.

    I mean for God's sake, RE4 has cave trolls. And I'd believe a stealth camo option is more "realistic" than having people use viruses to give themselves abilities.

    EDIT: And I mean the Ivan unit variations of T-103 and yes, DC has the original T-103 units using the same type of trench coat and this game seems to be following it in the one pic that shows Trenchy taking lead.
    Last edited by Reston; 03-29-2011, 12:37 PM.

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  • Thanatos-R
    replied
    Originally posted by News Bot View Post
    Tricell didn't become even remotely involved in biological weapons until 2003, so I doubt they'll have an appearance haha.
    Well... Maybe in secret they were? But how Hunk will fit into this group... He.ll be out of place near em.

    Whats interesting but expected is that they use RE4 Leon model again... And DSC T-103 model.

    Leave a comment:


  • Thanatos-R
    replied
    Originally posted by News Bot View Post
    Yeah, hopefully not though. The BDSM fetish-clad lady and STEALTH CAMO is already worthy of a thousand facepalms. And if anything, Monitors were in the U.S.S. since their purpose was to monitor company employees while masquerading as third-party mercenaries.

    I'm glad we don't have to wait long until release. I just hope they spoil the shit out of the game beforehand so we can deduce how it scores on the bullshit-o-meter fairly quickly.
    Well, stealth camo is passable. At least no Alice like powers... I hope. Technically stealth camo is about to be made in real around 2025 or so I heard. We can assume Umbrella bought a few cheap prototypes from US or made one themselves. Its sci-fi after all. But WHY Saw fetish basement torture bitch?! She'd look nice only near Nemesis tentacles.

    Leave a comment:


  • News Bot
    replied
    Tricell didn't become even remotely involved in biological weapons until 2003, so I doubt they'll have an appearance haha.

    Leave a comment:


  • Thanatos-R
    replied
    As for US being Umb top customer ur right. The whole mess between em was awesome sub-plot for File 3. But did not happen. I wonder if they'll insert Ticell into this as well. Would be nice. I like how they say the game is centered at Japan. Outbreak was Japan centered and was awesome.

    Leave a comment:


  • News Bot
    replied
    Yeah, hopefully not though. The BDSM fetish-clad lady and STEALTH CAMO is already worthy of a thousand facepalms. And if anything, Monitors were in the U.S.S. since their purpose was to monitor company employees while masquerading as third-party mercenaries.

    I'm glad we don't have to wait long until release. I just hope they spoil the shit out of the game beforehand so we can deduce how it scores on the bullshit-o-meter fairly quickly.
    Last edited by News Bot; 03-29-2011, 10:43 AM.

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