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RPD Dispatch 1 - Playing RE3

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  • xfactor
    replied
    I'll add on to the list too There're a dozen more ...
    Attached Files

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  • Project Omega
    replied
    I ripped the backgrounds myself using the BSS Extraction Method from the PSX versions (including some of the betas/demos) and am just scanning them for anything out of the ordinary, and if possible looking for either the original source or the inspiration, such as the crashed bus from RE2 was inspired by the movie Speed, the whole Robocop 3 similarities in the RPD Briefing Room, some of the images in RE3 (one of the warrant pictures) is taken directly from Leon the Professional, the whole "burning zombies" bit we saw in the remake was actually in the Night OTD, zombie arms coming through the window we saw in RE2 was also in Night OTD, crows crashing through the window in RE2 was of course in the movie The Birds, the man-eating plants in RE2 was based on the man-eating plant in the Little Shop of Horrors (I haven't seen the remake as of yet, but I do have the original B&W version).

    My recent work is basically what's driving further investigation into the "Entertainment References" list I've been working on. I'm not looking foward to watching California Dreams since it's too similar to Saved By The Bell and that does nothing for me... There are a few other references worth checking out, but they are more TV series...

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  • Dot50Cal
    replied
    Did Colvin help out in that at all?

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  • Project Omega
    replied
    Well, there are four in that set I just found out about some time this year.

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  • Krispy
    replied
    Currently working? You sent me these years ago.

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  • Project Omega
    replied
    Originally posted by Yama View Post
    I love Biohazard 3 Last Escape, the atmosphere is spot on. I did a small feature based on the games surroundings. Having shared it with Dot, I figure I'll allow some others to see it as well. It's image heavy, so I'll link to it opposed to posting the images: http://biohaze.com/special/streetsx.htm
    Here are some more I'm not sure I saw on your website. They are from one of the projects I'm currently working on
    Attached Files

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  • Helegad
    replied
    Oh yeah, I knew that I'm the only one in my house who knows how to set up the goddamn entertainment items (eg. TV, DVD, VCR, set top box, PC...)

    Just got the names mixed up is all.

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  • Dot50Cal
    replied
    To be more specific, composite only carrys the video signal through yellow ;)

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  • Helegad
    replied
    Oops, yeah, I meant composite sucked. Component rules!

    Composite: Red, Yellow, White
    Component: Red, Blue, Green

    Correct?

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  • Dot50Cal
    replied
    The gatling gun is not something you want to use on him ;) It takes too long to spin up and doesn't do enough damage before hes on you.

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  • Scott Green
    replied
    the very first nemesis in front of the policestation killed me yesterday as I tried to kill him with the gatling gun.....

    I suck
    Last edited by Scott Green; 09-19-2008, 02:23 AM.

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  • Umon Daisuke
    replied
    Ciaren is right actually. If you're purely using component for interlaced sources, the differences between it and S-video are negligible. The main difference is the colour definition, but the sharpness of the picture is pretty much identical.

    Having bought Monster S-video cables for all 3 previous consoles, I found that Monster's S-video and any component gives you the same quality overall as component(even colours). However, Monster Component's quality (which I got one for the PS2) is basically indisinguishable from a $5-$10 generic cable.

    Anyway, Bio2 on the N64 with the expansion pack looked odd, since the backgrounds got a bigger a resolution boost, while realtime textures didn't (if they did, they still looked blurry due to other factors). The models however remained lower poly (than the PS1) regardless; the expansion pack merely gave a bump in the backgrounds' resolution.
    Last edited by Umon Daisuke; 09-18-2008, 02:12 PM.

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  • kevstah2004
    replied
    I think you can use progressive scan with RGB-Scart as long as you tv supports it dunno about S-Video but i've always thought RGB-Scart is better than s-video because it uses more wires to carry the picture colours.

    My understanding is RF carries audio and picture colours down one wire using the other wire as an earth which is why you get so much interference on a C64 or sega master system it's the same as a standard aerial.

    Composite is slightly better because it caries the L & R stereo audio down 4 wires positive and negative and the picture colours down another two separate wire positive and negative.
    Last edited by kevstah2004; 09-18-2008, 02:18 PM.

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  • Dot50Cal
    replied
    Originally posted by CiarenDevlin View Post
    RF and Composite yes. S-Video? Nah. S-Video is pretty much on the same level as Component in terms of quality. Component however has somewhat better colours and is *slightly* sharper.
    I'd dispute that, but Its been a long time since I've done any real comparisons between the two

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  • News Bot
    replied
    Originally posted by Helegad View Post
    RGB SCART is nowhere near as good as composite! Interlacing sucks compared to progressive scan, particuarly on my TV.
    I think you mean Component. Composite is the ugliest video connection available next to RF.

    people need to realize RF, S-Video and composite will always look like shit "they bleed colours into each over and have white fog over them"
    RF and Composite yes. S-Video? Nah. S-Video is pretty much on the same level as Component in terms of quality. Component however has somewhat better colours and is *slightly* sharper.

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