Originally posted by Rombie
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The DEAD SPACE Thread
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No what I mean is EA should be making sequels to things with both critical and decent sales markers. Capcom is saying that because that is what it's doing. It's not coming out and saying these games failed even with good reviews and average sales yet we won't make sequels. DmC did about as much as the supposedly dead end EA titles and they were positive about it. Even though RE6 failed to reach targets they've continued to be optimistic about the faults of the game and why it has struggled. But you know in the end Capcom will make sequels when the time is right and they haven't implied specifically what those will be otherwise.
In short Capcom saying they will focus on sequels to successful IP's but not cutting short what sort of IP's those are in case someone comes up with a great idea. EA saying the same but being far more specific about what they consider failures and cutting them off as a likely possibility.
As I said I can understand why studios are lowering risks but you should never say never to your IP's the way EA is.Last edited by Rombie; 05-10-2013, 04:21 PM.
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For a big publisher a major title should be selling 2m+. Creeping by on small profits is only good for small companies. With the production values and marketing the Dead Space series has recieved it should be doing much better. I make them right deciding to not make more.
Capcom remarks regarding sales sound like bullshit. Monster Hunter 3 Ultimate on Wii U sells around 300k (most of that japan, sold F-all outside of it) and is a 'smash hit'? Bollocks.Beanovsky Durst - "They are not pervs. They are japanese."
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