Originally posted by Rombie
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Metal Gear Rising: Revengeance
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Who knows how much has been changed under the surface since then, I just found it strange the same watermelon tutorial still exists. Graphically I'd say it looks about the same level of design as something like Vanquish which needed to be fast and have lots of enemies and animation happening.
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It's now set after MGS4. The demo alone sets the placing with talks of the downfall of SOP and what's happened with the PMC forces in the time since. Platinum asked to set the story there to give them more freedom on the story and design as locking in Raidens story before MGS4 had more limitations.
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Originally posted by Dracarys View PostProbably the worst place they could have put it then. After all of MGS4 and becoming human again and all the crap, he goes back to being a ninja?PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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It's rather fun. On mission four at the minute. Some of the designs remind me of Power Rangers, and the camera is absolute arse at times. But it's pretty great.
Platinum really are one hell of a studio.http://www.projectumbrella.net The BIOHAZARD/RESIDENT EVIL Compendium
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Review and contributor for www.thexbutton.co.uk
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Hope it succeeds. The MGS series became one big joke with MGS4. Revengeance is at least a joke with quality and I would like to see more of it.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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