Impressive, Ys1 ... most impressive ... Even the reversed police car at the entrance to Site C is there. Somebody needs to pin your post for a history of RE15 thread or page.
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Originally posted by Ys1 View Post115 IRONS' OFFICE:
What appears to be a small rectangular (glitch?) is in all of the official media for the second known version of IRONS' OFFICE (September 1996+), any ideas?
September / November 1996 Comparison

October / November 1996 Comparison

That is a camera sprite/mask error, which is apparently broken in the Sept 1996 build.
It is too far right, and would simply need to be replaced.I'm a blackstar.
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Looks exactly like this other mask incorrect placement:

Resident Evil: Behind the Mask twitter, also in Facebookian flavor for great justice.
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I think it's some graphical glitch. Remember, this build is older than the Halloween teaser, quite a bit older I would reckon.Originally posted by DyceGamez View Postwhy isn't the fan in the demo in the first lobby when you start with elza?
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You can guess by the state of things in it when directly compared to the Halloween trailer. Layer masks are missing, Super Shotgun and icon are missing, room triggers/flags are missing. Now it is a big assumption on my part but am confident it's much older.
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This is phenomenal work, Ys1. Congratulations on such an in-depth analysis. This is precisely the stuff I've been working on for the past few months, and I'm surprised to see you have noted down things that I was previously unaware of.
Could you explain how you determined the earliest date of the build? I have yet to assert when the PSM build's development began. However, the date provided for the last changes in this build fits with the dates of the earliest final build footage; Hyper Playstation Re-Mix Vol. 3's videos, which contains the Drains B1 (Or B3?) segment playable, the new handgun animations and police officer zombie models in the Lobby (for Leon) is dated 27th of November of 1996.Originally posted by Ys1 View PostThe Biohazard 2 Prototype "Magic Zombie Door" build most likely uses the same source material seen in the "PSM build," dated somewhere between 1996-11-07 - 1996-11-25.
The TGS footage of Leon in his civil clothes is from August 1996 (that's when TGS was held that year; 22nd of August of 1996). The materials released during October - November 1996 are actually from September - October 1996, as explained by iamcwesker to me in another threat. "The print magazines are printed with the date of publication of the next month". The footage of era 3 build (which I assume is what you're referring to as October - November 1996) was released in 1st of November of 1996 in Weekly Famitsu Issue #411. This means that footage was provided to Famitsu by Capcom a month (or two) early placing the era 3 build somewhere between September - October. Which fits with Elza appearing in-game between those dates you provided.Originally posted by Ys1 View PostAs an extra note, Elza may have first appeared in-game between 1996-09-28 - 1996-10-08. While she was not shown in promotional materials from September 1996, she is in materials released just after that during October - November 1996.
The fan ceiling 3D model is not missing from the PSM build.Originally posted by Ys1 View PostCOMPARISONS TO THE SEPTEMBER 1996 VERSION: 103 LOBBY
Yes. The 104 LOBBY CORRIDOR's entrance was shortened in the PSM build.Originally posted by Ys1 View PostAnyone know if this is the same location..?
I'm not sure if the 4th image of 103 LOBBY and the 1st image of 107 OFFICE A had the camera angles re-positioned. Some of the images provided by Famitsu have slight cuts (as it can be evidenced by comparing the B1 Armory screenshots with the BGs). In the case of 107 OFFICE A it can be seen, nonetheless, that the chair is missing from the desk.Originally posted by Ys1 View PostCOMPARISONS TO THE OCTOBER 1996 VERSION: 103 LOBBY 107 OFFICE A
There was some discussion about these locations before.Originally posted by Ys1 View PostROOM203 or 202? Revised room from September 1996 version?
Enigmatism415 proposed that revised room became this:

And I proposed the following for these:


Due to the pipes on the backgrounds, the lights on the ceiling and the intersection (?) at the end of the hallway.
What do you think?
I don't think there are any corrections to be made. From what I can tell, you only seem to have forgotten one location, but that's about it.Originally posted by Ys1 View PostPlease post your corrections.

You completely closed the case on these comparisons.Last edited by Kegluneq; 03-03-2013, 06:44 PM.
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