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Resident Evil 1.5 WIP Spoiler Thread (Post your screenshots, findings, observations)
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yeah they do it sometimes after slamming you to the ground, its really awesome.Originally posted by Lebowski View PostI just fought the baboons in the garage (again
) and this time one of them posed! He stood still for a moment and then hit his fists against his chest and screamed, so awesome! Anyone else seen this yet?
Between those and the birkin fight, I love the ai mechanics in 1.5, especially the birkin fight. Your health determines your recovery speed, too low on health and birkin can deathblow you with his second strike, as you wont get up fast enough. Not to mention the visible damaging. He mutates and changes his attacks.. mid-fight.Last edited by Darkness; 02-19-2013, 01:11 PM.
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The death blow can one hit kill you even if you have full health (I died several times this way) Also if you watched my Leon Vs Birkin video, he's already mutated when Leon starts to fight him..... To me that's hinting at Elza had already fought with the monster. The enemy A.I. along with a lot of other stuff i'm really liking in 1.5, it's confused as to why they left some of this stuff out of the final releaseOriginally posted by Darkness View Postyeah they do it sometimes after slamming you to the ground, its really awesome.
Between those and the birkin fight, I love the ai mechanics in 1.5, especially the birkin fight. Your health determines your recovery speed, too low on health and birkin can deathblow you with his second strike, as you wont get up fast enough. Not to mention the visible damaging. He mutates and changes his attacks.. mid-fight.
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Kamiya wanted retail to be more cinematic. And oversight. And time constrictions. A little bit of all three probably! lol.Originally posted by drunkdog View PostThe death blow can one hit kill you even if you have full health (I died several times this way) Also if you watched my Leon Vs Birkin video, he's already mutated when Leon starts to fight him..... To me that's hinting at Elza had already fought with the monster. The enemy A.I. along with a lot of other stuff i'm really liking in 1.5, it's confused as to why they left some of this stuff out of the final release
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I noticed two major cutscenes you missed. One, in the garage service bay area, all you need to do is pick up the Pliers item on the ground to trigger it. Also, in the room where the Factory theme plays, the room where Sherry went inside to, where you climb up a box to turn on the power, in panel box next to the door at the far end is a Latch Key, use it to open the locked door in the same room and let John and Sherry inside, then a cutscene plays.Originally posted by doriantoki View PostThere's supposedly a cutscene with Elza seeing Sherry in the service bay. Is this true? I've seen it in Leon's scenario, but I can't get it to trigger in Elza's.Last edited by Eteponge; 02-19-2013, 02:28 PM.
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I haven't been able to get the fire extenguisher to work, has anyone else? I need to try those two you just mentioned though.Originally posted by Eteponge View PostI noticed two major cutscenes you missed. One, in the garage service bay area, all you need to do is pick up the Pliers item on the ground to trigger it. Also, in the room where the Factory theme plays, the room where Sherry went inside, where you climb up a box to turn on the power, in panel box next to the door at the far end is a Latch Key, use it to open the locked door in the same room and let John and Sherry inside, then a cutscene plays.
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You just have to try again and again, reset the room with debug when the air jesus glitch happens. Usually it takes me about three or four attempts to pick it up, it seems to work best when you are standing right on top of it.Originally posted by doriantoki View PostAttempting to pick up the pliers causes the air jesus glitch for me.
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Thanks. Updated the video, if you could update the first post please.Originally posted by Eteponge View PostI noticed two major cutscenes you missed. One, in the garage service bay area, all you need to do is pick up the Pliers item on the ground to trigger it. Also, in the room where the Factory theme plays, the room where Sherry went inside to, where you climb up a box to turn on the power, in panel box next to the door at the far end is a Latch Key, use it to open the locked door in the same room and let John and Sherry inside, then a cutscene plays.

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