Like I said before, this is a work in progress. There's a lot of stuff I've missed, and as it turned out I AM guilty (as I feared) of not correctly connecting all the dots due to incomplete data. This story is YOURS, guys -- not mine. I want to make sure I get it right -- or at least set in a form on which most of you can (or will?) agree.
I've been involved with acquiring rare games back in my youth - I once owned an original Phantasy Star MD cart, for example, in mint condition complete with the packaging - but the story of RE15 is unlike anything I've ever seen or heard about with regards to rare games. I know there's some rare games out there that have had just as much drama, but perhaps not as publically or for so long. Some of you have already talked about them in other threads. THIS just stands out above all the other hunts. Even the academics have taken note of it, and that's why I had that quote from Professor Hantke's book. Somebody else is bound to want to learn the whole story - or, maybe to be more accurate, as much as can be (or might ever be) told. I'm a guy who believes in "living history," as told by the people who experienced it - like Heroditus, or William L. Shirer, or countless other examples. No, the hunt for RE15 isn't a world-shaking event, but I believe it's unique in videogame history. That's why I want to document it - NOW - while I can, while most of the principal actors are still present and their memories are still fresh.
I'd eventually like to write a proper narrative history, of course - an online book complete with illustrations, like some I've done in the past. Gotta lay the foundation first, of course. That's where this outline comes in. Once everything's lined up and ready, THEN the rest can follow.
Oh, and thanks for the suggested book cover, Zombie_X. You're really good. Now I know who I can turn to for graphics in the future.

I've got a couple of days off coming up in my real-world job. I'll try to read everything and update the sections then.
Thanks, everyone - including my critics. I mean that. It may raise my hackles at times, but I'm honest enough to admit that good criticism always helps make a work better.
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