i know im getting carried away but im getting a feeling we are pretty much going to get the same storyline but of coruse thats expected...its a remake in the end of the day but i was hoping like 1.5 leon would co-op with marvin and ada and calire would team up with kendo etc kind of thing for this game
lets hope storyline is completly different but still is canon
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It's here - RE2 Remake Official E3 Trailer
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A curious little detail I like is the naming conventions used for this and RE7.
Resident Evil 7 acted as a sort of reboot of the franchise, making it more accessible to returning fans (ie. people who've stopped following the series) and people who're not familiar with the franchise to jump in fresh. Part of this "reboot accessibility" was how the marketing and logo of the game worked. In the US and Europe, the game was "RESIDENT EVIL - biohazard", with a VII hidden away in the EVIL-portion of the logo. In Japan, the game was called "BIOHAZARD - resident Evil", with a 7 hidden away in the Z-portion of the logo.
For this remake, they seem to be going the route of simply using "Resident Evil 2" for the international version, and "BIOHAZARD RE:2" for the Japanese version, presenting it technically both as a remake of the original Resident Evil 2, but also as their follow up to RE7.
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I want to play this game so bad. My expectations have been exceeded.
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Guest replied"You will see some familiar faces from other games..."
"We have implemented gun powder from "RE7" so if you do run out of ammo you can make more..."
Hmm, the more they reveal the more Jill feels like she could actually be a reality.
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Yeah Capcom did confirm it will be released for Xbox One and PC too. The exclusive thing was for the reveal.
Still watching the trailer and looking at the map of the Precint and i like the way they remade the station.
About Marvin surviving, well he looks quite pale in the demo, but who knows what changes they did.. For example elliot now has a new look and dies in a new way... The helicopter is still going to crash, since we saw that too in the trailer, the question is how.
Anyway Valve is calling back for Zoey...Last edited by Wild Dog; 06-13-2018, 10:16 AM.
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Regarding the objective being displayed on the screen, I would think this can be disabled in a menu similar to RE6.
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Originally posted by geluda View Posthttps://m.youtube.com/watch?v=DrGfx-AbZb0
Actual gameplay footage is popping up from a PS4
demo at E3.
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Originally posted by Northman View PostIndeed, is it still 1998, or did they move it up to current year?
I don't mind that they are doing this re-imagining route. RE2 is my favourite in the series and has been for 20 years. I think this will be a cool take on the story, but I never saw much point in a shot for shot remake. I would have preferred first person perspective ala RE7, but if they temper the action in this it could be good.
That said I don't like the objective flashing up in the top left corner. If you just have to follow those directions like an action game I think it won't be great. RE was always great about putting you in an environment and solving puzzles and finding clues and strategizing to avoid enemies.
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Damn... It actually looks promising, like something I'd truly wanna play. But I don't own a PS4, and I'm not sure if I even wanna get one. Between this, and the new DMC5 they also announced, maybe I'll have to after all.
What do you guys think? Will Capcom perhaps use this opportunity to reboot the whole timeline? Restart the whole thing and erase the past 15 years worth of poor decisions? Now if ever they'd have the chance to do so.
Indeed, is it still 1998, or did they move it up to current year?
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To be honest I would rather have this “reimagining” than a more polished version of Rod Lima’s remake. The superior elements of 1.5 which were abandoned in the retail seem to have found their way into this game. And the changes to the RPD so far have been quite welcome. The visuals of the environment alone do so much more for creating psychological sources of distress that could not have been achieved by a “prettier” version of the original precinct. Not to mention that there’s not much to be fearful of when the layout of scares and progression trajectory remain unchanged. What was showcased of the remake at E3 is far more menacing than the original, which is not to dismiss the original’s quality at all. But the development team certainly took advantage of the engine and I cannot wait to see more.Last edited by Graco; 06-12-2018, 10:55 PM.
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This is clearly a step-up in terms of both graphics and gameplay for the RE universe. But, I have a question:
What is a "remake?"
I mean, this is the same company that remade RE1, right? To me, that's a clear remake. Gameplay mostly the same (with some basic improvements), new areas added mostly elsewhere, which keeps changes to the original layout to a minimum, new characters only introduced to help push forward new narrative direction, etc. Basically, don't change things if you don't have to. The director even specifically called it a remake in his '15 announcement trailer, and that's what the screen behind him said as well. Then I see the gameplay trailer released today, and well, I was so furious I barely got halfway through.
Gameplay - Totally different. They remade RE1 with fixed camera angles, so yer thinking, wow, these guys get it. Improve the game experience, not change it. Not for a remake. But lo, no fixed camera angles.
Layout - Barely recognizable. Even looking at just the basic layout from what we saw, only maybe 50% of the original layout is still there. And let's not even talk about actual room décor and background placements (new corridors that only exist to get blocked off with furniture, changing the lobby for absolutely no reason, etc!)
New characters - I mean, there's what, a half-dozen real people in the original? And yet, they introduced another actual police officer just to have this guy get torn in half 30-seconds later. 'Nuff said
Also, we've established this is a remake. Yet, nearly 2 minutes into the live demo, Mike Lunn (the Capcom representative playing the demo) went on record saying how this is not "just" a remake, it's a whole new game they are building from the foundation of the original. Which makes it not a remake. So, someone in Capcom, somewhere, is a damn liar.
My point is, from everything I have seen, in my opinion this is not a "remake", this is a "re-imagining", which is totally different. I might've liked this game on it's own merits (I mean, I didn't think Chronicles was that bad), but after playing the RE1 remake and expecting more of the same from this "remake", this game just feels like a slap in the face for all those old-school RE fans wanting a new game that, while new, gives them the original gaming experience they love, only better. Which, in my opinion, is what a remake is supposed to deliver. *Sigh* This feels like FF Versus XIII all over again, only with a much shorter duration.........
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there not going with a 1.5 storyline as marvin is bitten in this game too i guess
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I'm really happy with the Trailer and the Demo. The biggest reasson why i liked more 1.5 assest than RE2, was because of the Police Station. In the originale let's be honest, it was NOT a police station, it was just a copy of the spencer mansion that looked like an Art gallery. Yes i know it was a former art gallery... but it was far from being a Police station.
Now it looks like it could be a Police Station.
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Originally posted by geluda View PostWell I'm glad to have been around playing games since the NES era where you actually had to engage and use your imagination.
I hope Capcom doesn’t waste any time getting a playable demo up on PSN.
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