So no love for the technicalities then 
Though, I have to say, in the case of REØ, I really do wonder if the story was so... what should I say... Code: Veronica-ish at times (Singing In the Rain on Mountain Top Leech Man, aka. Marcus. Sure, the basic outline would surely be the same... but... like... did it feature the same amount of "anime/matrix/whatever" stuff?)
We've seen a lot of stuff from the train in REØ, but very little from other stuff, and I don't recall ever seeing nor hearing anything about that sort of stuff from the previews.

Though, I have to say, in the case of REØ, I really do wonder if the story was so... what should I say... Code: Veronica-ish at times (Singing In the Rain on Mountain Top Leech Man, aka. Marcus. Sure, the basic outline would surely be the same... but... like... did it feature the same amount of "anime/matrix/whatever" stuff?)
We've seen a lot of stuff from the train in REØ, but very little from other stuff, and I don't recall ever seeing nor hearing anything about that sort of stuff from the previews.









I also assume that the GC cut-scenes were longer and that there were more of them, than in the N64 version - again, because the GC could handle more data than the N64.


c2keo who is working with the dude who is working on "Dark Biohazard" created some awesome looking backgrounds and they look exactly identical to that of 1.5. 



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