Originally posted by ElusionM
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Resident Evil 6
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... Did I just see what I think I saw? at 1:37? Can you actually turn the HUD off or did it just go away for no reason then come back? There also seemed to be settings for the crosshairs and the waypoint markers. If that is truly the case, that's awesome. XDLast edited by AsteroidBlues; 07-01-2012, 03:44 AM.sigpic
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The HUD fades away after a time until you do something involving it, which will bring it up again. It's not on the screen permanently.Originally posted by AsteroidBlues View Post... Did I just see what I think I saw? at 1:37? Can you actually turn the HUD off or did it just go away for no reason then come back? There also seemed to be settings for the crosshairs and the waypoint markers. If that is truly the case, that's awesome. XDPROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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Haha, sure! We could use a timelapse of her, like Chris'.Originally posted by Smiley View PostHave you seen Jill go super saiyan?
I think Mr. Redfield has come a long way. He started running from boulders. Now he beats the shit out of them.
"I miss the days when we just cared how cool an enemy was rather than critiquing and analyzing everything to death." - Shield Key
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Lol, just realized I said haircrossOriginally posted by AsteroidBlues View Postlol I've been absent for about that long. XD
it was like 4am so eh
But yeah, we can have a clean-screen gameplay experience in RE6; no HUD, no reticle, nothing if we don't want anything on the screen, like the classics. Always wanted this as an option in RE4 and 5.Last edited by ElusionM; 07-01-2012, 10:04 AM.
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I Agree.Originally posted by ElusionM View PostLol, just realized I said haircross
it was like 4am so eh
But yeah, we can have a clean-screen gameplay experience in RE6; no HUD, no reticle, nothing if we don't want anything on the screen, like the classics. Always wanted this as an option in RE4 and 5.Darkness : Tactical reload wasn't even in deadly silence LMAO
^ Lol ...
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