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Resident Evil Producer "Survival horror isnt popular enough in America"

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  • #31
    Kawata's "if it's not CoD level sales, it's a failure" mentality is terrible for ANY developer to have. Very few games actually reach those sales numbers, and most are lucky to even reach 1 million. Should they not be made at all? Hell no.

    Take Amnesia: The Dark Descent for example. An independantly developed game made on a low budget with a small number of staff. It sold quite handsomely. Why? Because it is a genuinely terrifying game. Not because the developers went to Hollywood to direct the cut-scenes. Not because they had an orchestra play three songs that aren't even included in the retail soundtrack. Not because they spent millions on marketing and promotion. It did not have a wasteful, superfluous budget (like BH5) and it delivered on its horror premise (unlike BH5).

    Perpetuating this "CoD or bust" nonsense will only over-saturate the market with dull, mindless games that still won't sell CoD numbers. To most, CoD is pretty much a household name at this point and can run solely on that if it wanted to and still sell and make millions. Cloning it won't work and no other franchise will achieve that same result.

    CAPCOM needs to focus on separating themselves from CoD. They need to make their franchises more distinct and unique. If a horror game doesn't sell well, such as Revelations, maybe you should do more research on where the numbers actually are. If you wanted over 1 million, then consoles were the most logical choice. Giving the game bad press by hiking up the price by $10 because of the constraints of the 3DS did not help it. Neither did being on the 3DS in general. Granted, the 3DS made the entire game more unique and enjoyable in its own way, but you can't put precedence on creativity one second and decide that money > everything the very next just because you took a chance you most likely knew wasn't going to be a big splash.

    Put the money where it matters and is needed. Going on a big-budget spending spree that ultimately does not give results will not help. It will only put more pressure on the company to make more money and resort to questionable tactics to cut corners and scavenge whatever elements they can from more "successful" franchises, like a leech. Know what direction you want the game to go, be creative, and be a little more tight-fisted with the budget. Don't spend where it isn't needed.
    Last edited by News Bot; 03-23-2012, 11:30 PM.
    PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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    • #32
      Originally posted by Rombie View Post
      I find the combining sales thing slightly iffy on the Capcom FY reports anyway. They used to break SKU's down into platforms even if they were released across multiples until this generation, then they started combining the two because the numbers looked bigger and better. I believe the 360 version of Re5 outsold the PS3 edition for example but you'd never know because Capcom doesn't clearly state this sort of thing anymore and so it's harder to get that sort of context for example.
      I do not believe they have ever done SKUs how you describe, they were always only listed as one entry if they release day and date on mutiple consoles, late ports count as a different SKU. Just that Capcom have always done the late port/release thing until this gen.
      Beanovsky Durst - "They are not pervs. They are japanese."

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      • #33
        The old style FY reports used to provide descriptions on the success and failure of products which covered each sales region. They no longer do this so you're not provided any details on how the products are recieved.

        If you look at the last one I linked above they show whats sold on each platform but don't specify what those titles are and what each sold to make up the overall total. The change to this happened in 2006 when they made a bumper end of year report which was more pictures than anything else. LOL

        The only place where it's ever been consistant is in the Platinum "million+" listings which makes sense because it's based on overall sales from a date. Considering for Capcom it's been more of a recent thing to have day-and-date multiplatform releases, maybe it was never intended, but it would make for interesting reading in any case.
        Last edited by Rombie; 03-24-2012, 01:11 AM.

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        • #34
          Well this will probably make RE more popular in the US.

          Last edited by Dracarys; 03-24-2012, 01:44 AM.
          Beanovsky Durst - "They are not pervs. They are japanese."

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          • #35
            Originally posted by Dracarys View Post
            Well this will probably make RE more popular in the US.

            http://www.showbizspy.com/article/24...ideo-game.html
            DRACARYS!!!*SHAKES FIST*...god I hate you for being right

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            • #36
              Originally posted by Wrathborne View Post
              DRACARYS!!!*SHAKES FIST*...god I hate you for being right
              NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO !!!!! OH GOD ! I WANNA KILL HER ! D:<
              Darkness : Tactical reload wasn't even in deadly silence LMAO
              ^ Lol ...

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              • #37
                Hey, I butt heads with her on and off but, Dracarys is cool.
                Last edited by Wrathborne; 03-24-2012, 02:27 AM.

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                • #38
                  I'm not quite sure how express my feelings over this. At one angle, I feel like he kind of has a point, but at another I also just feel angry that they just want to follow the CoD crowd and ultimately want to ignore what RE is/was as long as they make a quick buck. It's disheartening cause it seems like a majority of games out these days are just shooters. What ever happened to uniqueness and variety? I'm waiting for the day that an amazing horror game comes out that sparks a whole bunch of others to be made, kinda like Street Fighter 4 did with fighting games. Survival horror is now pretty much where fighting games were years back.

                  Originally posted by Dracarys View Post
                  Well this will probably make RE more popular in the US.

                  http://www.showbizspy.com/article/24...ideo-game.html
                  OH FOR THE LOVE OF GOD, HELL NO!

                  If she's EVER in an RE game, I'm done. I'm completely serious.

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                  • #39
                    Originally posted by News Bot View Post
                    Perpetuating this "CoD or bust" nonsense will only over-saturate the market with dull, mindless games that still won't sell CoD numbers. To most, CoD is pretty much a household name at this point and can run solely on that if it wanted to and still sell and make millions. Cloning it won't work and no other franchise will achieve that same result.
                    This is how I see it, too. The dudebros who love COD really only want COD; they're not going to accept any "low-quality imitation substitute." You can already see it with all the pathetic fanboy shit between the COD and Battlefield franchises. I think Capcom needs to stop changing RE into something that it was clearly never meant to be.

                    Originally posted by Dracarys View Post
                    Well this will probably make RE more popular in the US.

                    http://www.showbizspy.com/article/24...ideo-game.html
                    The games have been in a steady decline since RE4, but if this ever comes to fruition, I am done with this series. Milla is obviously too stupid to realize that people don't want her in a video game; she only belongs in her husband's shit movies. "I played the games with my little brother years ago." Really, Milla? Did you notice a lack of terrible Mary-Sue characters in those games? Didn't that tell you anything?
                    Mass production? Ridiculous!

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                    • #40
                      Originally posted by Pikminister View Post
                      RE4 (Yes, RE4) and Revelations have that. And they did pull it off.

                      Alas, neither had the sales of CoD.

                      And that's why we're here with this controversial story on our lap.
                      RE5 had no horror whatsoever, neither did Mercs, and they didn't do CoD numbers either. I still feel it's very debatable whether RE4 has much horror in it. Revelations, I've yet to play, thanks to being on the console I don't own, but I thought it was doing pretty well for a handheld game in terms of sales? Or is there Modern Battlefield 3DS kicking everything off the console?

                      I wonder if it's ever occurred to Capcom, during there cabal-like meetings in the giant vault full of finished copies of 1.5 they never shipped, that Call of Battlefield players may also like non-shooty games too? I dunno about you guys, but I'm pretty sure I actually several genres of games. And I know the soul sucking properties of those games might mean they have no room for others, I guess, until the newest release but if they did...maybe they'd have there fill of squad based action and wanna play something not a inferior clone of the game they just played?

                      Kinda like how playing Resident Evil, deciding you wanna play something else and so you pop in Chaos Break - http://www.youtube.com/watch?v=PBf-eXg__B8 - which is pretty much Resident Evil meets Dino Crisis, only done shit.

                      Instead they might like to play something different, such as a sports game or, yes, a well done action game with strong horror elements. Crazy, yes, but maybe just crazy enough to work...

                      The big sellers, in my eyes, have several things in common - high production values, strong multiplayer and at least some desire to hear fan-feedback both positive and negative. Mulitplayer adds to the replay value, and if they ever do a branching campaign with optional co-op that might be a good thing, but it also needs stuff like team matches.

                      Resident Evil needs multiplayer if it's gonna compete - it's pretty essential these days, as it takes a 12 hour game and makes it into one you're playing weeks or months later. But just making inferior Capture the Flag modes won't cut it. Slant Six at least gave it a whirl with Nemesis mode. They failed, as with everything else, but they did try.

                      As crap as ORC is, there are some lessons to be learned. Other than having actual production values in place and not using wikis to research your game - I swear to my dark Gods, I was tempted to see if I could modify every UBCS and USS page to mention they reported back to Mr Garrett, and see if I could get myself in the game.

                      1 - Monsters need to be your main bad guys. Look at Mass Effect - an entirely co-op multiplayer that's working pretty well. If you were to let people make there own team members and have Chris, Jill, Leon and co give them objectives it could work well. You could even do the Outbreak style thing and have civis you make running around a city trying to achieve stuff.

                      2 - Use unique to your advantage. I can think of a couple of unique multiplayer modes (to my limited, non-multiplayer knowledge) such as being stalked a single, tough and invisible monster that you need to hunt and kill. Stuff CoD would have a hard time doing but makes sense for an RE game.

                      3 - Copy and pasting from better games doesn't work. If Capcom is serious about doing this crap, they're gonna have to also put in money, effort and thought. Slant Six forgot the last two and probably some of the first.

                      Capcom doesn't need all the FPS players to do well - just a chunk of them plus there own game's fanbase. Appealing purely to one alienates the other, and will cause sales to drop. They need to get there shit together and at least have a solid try at doing both. Otherwise I can see a main RE game, although probably not RE6, loosing money, and that will hurt Capcom a lot.
                      Last edited by Darkmoon; 03-24-2012, 05:25 AM. Reason: English isn't my first tongue, gibberish is.

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                      • #41
                        America? AMERICA????
                        FUCK AMERICA!!!!

                        When did Americans turned to be the only important part of sales for them?
                        You know what, fuck them, while they release CoD with zombies games, I'll be playing Fatal Frame.

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                        • #42
                          Originally posted by alinhoalisson View Post
                          America? AMERICA????
                          FUCK AMERICA!!!!

                          When did Americans turned to be the only important part of sales for them?
                          While I don't support Capcom and don't agree to anything that they said, I think the fact that North America is one of the biggest gaming markets in the world (the biggest even?) is pretty damn important for sales.

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                          • #43
                            Originally posted by alexdz View Post
                            While I don't support Capcom and don't agree to anything that they said, I think the fact that North America is one of the biggest gaming markets in the world (the biggest even?) is pretty damn important for sales.
                            Yeah, it's pretty important, but it's not the only one.
                            Last edited by Guest; 03-24-2012, 09:42 AM.

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                            • #44
                              Originally posted by Darkmoon View Post
                              RE5 had no horror whatsoever, neither did Mercs, and they didn't do CoD numbers either. I still feel it's very debatable whether RE4 has much horror in it. Revelations, I've yet to play, thanks to being on the console I don't own, but I thought it was doing pretty well for a handheld game in terms of sales? Or is there Modern Battlefield 3DS kicking everything off the console?
                              I didn't say Revelations was doing badly in sales. I said it's not getting CoD numbers. Which apparently to Capcom, that's quite normal for a game with too much survival-horror in it.

                              In regards to RE4 and how much or how little horror it has, that could be debatable. But that wasn't my point. It does have lots of easily recognizable horror elements in it mixed in with action elements.

                              And that's why I said what I said in that previous post. But if you had said "survival" instead of 'horror', I wouldn't have brought in RE4 into the discussion, though.
                              Stuff to remember: Avoid forums if you're having a bad day.
                              sigpic

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                              • #45
                                Hmmm, true. I suppose it does have horror elements, they just aren't very scary, but no survival elements. Which make help the horror elements scary. Facing a zombie with a knife is somewhat more challenging than Ganados, at least. Good point.

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