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RPD Dispatch 2 - Playing RE2
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Killing zombies with your knife in RE 2 is too difficult - Personally i think that Code Veronica had some easy knife kills
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I just stood there and knife once, then walk backward to pull the distance, and knife again until it die. The only time i will take damage is if the other zombie get to me, or the zombie I am knifing decided to lunge forward to bite at my ankle
I just checked the perfect capture guide regarding the zapping system...seems to affect only some stuffs
1)the shutting of the window by the metal shutter on RPD1F
2)the number of zombies in the marvin office
3)tne SMG/side pack
4)the item appearance in the alligator passage
5)The sleeping quarter in the lab. burning the plant tentacles on the ventilation hole cause the naked zombies to appear in scenario B or something
6)the BOW gas
7)the fingerprint room
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You must be kidding..I knifed a zombie 20~25 times before they died. It was almost comical. I'll put a video up if requiredOriginally posted by xfactor View PostFool around with a knife fight too. Its quite easy to kill monsters with a knife here compare to other RE games imo.
I'm still waiting on a VGA>Component converter box to arrive before I go onto the Dreamcast stuff.
As for the zapping system, does anyone know if it only applies to certain item types? I'd assume handgun rounds and the submachine gun / side pack, but are there only certain pickups that this affects? Or is it all?
Also, I found that I somehow didn't fill up my file books. I'm pretty sure I found every file. I guess the rest are in Scenario B?
And am I reading this right? In order to get an S rank, you can only use 1 herb?! Insane!Last edited by Dot50Cal; 09-06-2008, 08:37 AM.
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I guess a RE2 talk in the next podcast?
Fool around with a knife fight too. Its quite easy to kill monsters with a knife here compare to other RE games imo.
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Play Nightmare mode on Dreamcast / PC. It's PUNISHING, especially with ClaireOriginally posted by Dot50Cal View PostI just completed a Claire A run through, and I gotta say, this game was a lot shorter and somewhat un-eventful from what I remember. Perhaps its because I never did a Claire A run. I had a massive surplus of ammo and healing items at the end as well. It only took me 3 hours to beat the game and I viewed all the cutscenes!
The ivies turn red, and can poison you.Originally posted by Dot50Cal View PostI have a quick question though. I recall that if you activate the anti-BOW gas, theres a drawback. But I can't seem to recall what it is. Does anyone know?
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You'll always have loose ends with RE3, John. It's an obsession.
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RPD Dispatch 2 - Playing RE2

Yep, thats right! We're moving on to Resident Evil 2, despite the fact I have a few loose ends to tie up with 3. In case it wasn't obvious, this will be the discussion for the next podcast.
I just completed a Claire A run through, and I gotta say, this game was a lot shorter and somewhat un-eventful from what I remember. Perhaps its because I never did a Claire A run. I had a massive surplus of ammo and healing items at the end as well. It only took me 3 hours to beat the game and I viewed all the cutscenes!
It seems like theres a lot of differences in the unlockables between the versions too, that that should be fun to document
I'm going through the Gamecube version. Thus far, the graphics look great. The backgrounds are sadly 320x240 upscaled, but the models look nice and clean. I struggled at first with the lack of a quick turn option. I've become so accustomed to having it there. It was really odd, and I found myself trying to use it quite a lot. I think it really limited them in what they could do with the bosses.
I have a quick question though. I recall that if you activate the anti-BOW gas, theres a drawback. But I can't seem to recall what it is. Does anyone know?Last edited by Dot50Cal; 09-06-2008, 07:21 AM.Tags: None

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