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Yes, sadly we have to wait for February for that dear. DXOriginally posted by Smiley View Post
But it'll be worth it. Though I do wonder if the PSP DLC is on the disc with the HD collection or if they've remade them to be redownloaded, or if there may be new DLC coming out for it?
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Well, what they did right was getting Bluepoint to do it. :p (same company that did the 2 God of War sets, and the Ico/SotC set).
Amazingly awesome to see the game up to fullscreen on that opening video though. Gutted I have to wait until next year to play it unless I import. But I can wait, got far too many other things to play for the time being.
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Spoiler:Originally posted by Vector View PostSpoiler:
All the talk before this of how they were going to be 'hunted' by everyone in the world because they chose sides in the Peace Walker debacle only leads me to believe that there will be another sequel. Like I said, with an intro like that plus 21 years of free time to fill up, I doubt we've seen the last of Big Boss.
What makes me wonder the most though is how will Boss and Miller "leave" MSF. How will MSF officially become Outer Heaven? Can Zero do anything to them? How will the US govt. "trust" Snake and Kaz after birthing MSF (thus having them take back control of Foxhound)? Does Kaz leave Boss when he went too far? Does he end up being more indifferent? So many questions but yeah, I don't think the story of Big Boss is over yet.
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Nope. We've just begun!Originally posted by Mr. Spencer View PostAre we done masturbating?
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Just thought I'd share this. A really well done Laughing Octopus cosplay.
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They said that when they do remake of MGS1.They are gonna take their time on it.I would also like to see a remake of Metal Gear and Metal Gear 2 Solid Snake That would be an awsome Remake Bundle like this MGS HD Bundle coming out soon.Last edited by BrionIrons; 06-28-2011, 08:41 PM.
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I'm cool with a remake, so long as they stick to the tone of the original.
I don't want them to make the cutscenes more action oriented just because they can *aaachu-Twinsnkes-Cough*.
I want them to keep the little aesthetic touches too; I'm looking at you green hue on the codec screen :]
Also since the spaces would be enclosed again, I'd like to see a return to the scripty-AI we saw in MGS2 - ESPECIALLY the kind of stuff we saw in the tanker episode. Even though you knew it was all context sensitive, it never felt pre-planned. I got a kick out of room clearances, soldiers reacting to enviromental ques (Snakes shadow around a corner, shattered glass, etc etc), and RADIOS; I loved shooting their radios!
I would just wish that that type of AI system could be expanded on...
MGS3-4 had ... alright AI, but I have never since felt that the people we face in MGS are living parts of the world- just cannon fodder.
Also, IMO the Gene'ies are the most interesting foes we face in the MGS series. Why not do them justice and make them challenging (As they are supposed to be super soldiers after all)Last edited by Dough; 06-28-2011, 05:51 PM.
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