This building. It's seen from a further distance from the balcony above the burning van, but this is definitely the same building. (the one circled in white)

This is the layout of the Parking Garage and accompanying Vehicle Service Area. Layout is almost guaranteed accurate, though the map I drew is likely not to perfect scale.

The armory and firing range layout is as I drew it, though once again the proportion scale may be off and the placement is working guesses. The only open window in the armory is between it and inside the firing range.
Dark Biohazard is not a recreation of 1.5, it merely has some inspirations from 1.5. The prison cells in the DB trailer are fully a creation of c2keo's design and not mean to be accurate recreations of 1.5's. There's not much footage of the holding cells area.
In fact, there's only footage of 3 parts of holding cell area. This leaves full speculation on the design of the hall and/or doorway leading into that area.
The playstationmuseum 10 minute video includes footage of the holding cell area, but again only shows this same stuff.
As for Marvin's project, I have no idea what he's up to with it. But, no offense to him, he's working on it solely by himself (from what I understand) and has been doing stuff on it for like a couple years now or so and has very little to show for it so far (though claims to have made some decent progress). I have been considering getting in touch with him personally to see what's going on. I admit I'm a bit skeptical on his project since almost zero projects ever get far or get finished, but we'll have to see. I don't think he wants anything to be known publicly at the moment though, judging from what he's said in a couple of his lasts posts about the project on Bioflames.

so no rush. I'll slowly map out all I can in the source engine and run through it to see if it looks right. By the way, do you know anything about the project that Marvin is working on? is he doing a remake on 1.5 or something? seems interesting.
me and that elevator huh ) goes down to B2? for more... extreme things. Firing Range, Armory, Sewer, so forth. Also, regarding the flaming truck. I can't quite see from the image, but it looks like it's taken down a wall. So is it possible that the car park exit comes out on the other side of that wall? it sort of fits into the basement map I've been working on (though I stopped until I can see more images and video, because I'm not 100% on the door placement).
I admit I don't know a whole lot. I'm learning a whole lot of new things here, so Thank you all very much
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looks like I got a lot of stuff to look over! Thanks for the maps and images 



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