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1.5
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Most of you already know this, but Leon's 1.5 CG model was re-used in the new CG for RE2. I was going through the RE2 cutscenes, but there are only a couple of screens where you can clearly see his knife on the side. There was another one, but it wasn't worth showing because you could barely see it.
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Kim is a very busy person and I guess he's lost interest in 1.5 which is understandable.
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Okay I finished my background. Probably as good as you can get in paint.
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Originally posted by Harry Mason View Post[ATTACH]3379[/ATTACH]
there is nothing wrong with the perspective
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Originally posted by Logical Operand View Post
Am I right? I noticed this, because I was in the process of re-creating this background in paint, but then I noticed that the perspective was off.
there is nothing wrong with the perspective
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Awesome mode! How did you change the name to Elza and her pic in the inventory?
I still can't quite put my finger on why that screenshot is so out of perspective. A 3d model should never go out of perspective like that shown there unless the modeller makes the models that way.
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Originally posted by Enrico Marini View PostWell it might not necessarily be the capturing thats doing the bubble thing but to me, even some of those lines which Logical operand drew over underneath, straight to me. The Yellow square for the helipad looks distorted to me. The more I focus on that image, the more it makes me feel sick. Can't explain why.
Got bored so made a fan Mod video remenicent of the prototype:
Skip to 7:10ish for the prototype feel.
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Originally posted by Vixtro View PostThe Playstation Museum video was defiantly captured from a real console with a capture card or DVD recorder etc., the black borders around the original video are evident enough of this.
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Well it might not necessarily be the capturing thats doing the bubble thing but to me, even some of those lines which Logical operand drew over underneath, straight to me. The Yellow square for the helipad looks distorted to me. The more I focus on that image, the more it makes me feel sick. Can't explain why.
Got bored so made a fan Mod video remenicent of the prototype:
Skip to 7:10ish for the prototype feel.Last edited by Enrico Marini; 02-05-2010, 01:23 PM.
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Originally posted by Enrico Marini View PostBut I suspect more either the renders were done with some kind of fish lens, or the video was actually captured from a TV causing the bubble effect.
As for your theory of the 'bubble effect', I have no idea, I may have been capturing games going on 5 years now with a capture card but I've never really observed any of my videos that closely, I was always too busy trying to keep the pixelation to a minimum whilst achieving small file sizes.
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Well to me it looks like the image is a little fish lensed. The way the wall trails off near the bottom of the screen it seems to sharpely curve in, same with the tiles, they seem to curve rather than keep straights and the bottom right corner seems to bubble a bit also. The other two wall edges aren't perfectly straight either.
The wall not being straight could have been something on the other side which under the low resolution looks like the wall is thicker.
But I suspect more either the renders were done with some kind of fish lens, or the video was actually captured from a TV causing the bubble effect.
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Originally posted by Enrico Marini View Postwould help to see the untouched image.
This heliport screen uses two-point perspective. All those green lines intersect at that point on the left, and then there is another point, which is not on the screen, which goes far to the right. That point, which you can't see, is where those blue lines go to. I highlighted in red the line that doesn't make sense. I think it is a flaw in the 1.5 background design.
If that was true to two-point perspective, that red line would intersect at that point on the left as well.
In the un-touched screen, it is actually off. That top part of the side should be thinner as it goes into the distance, giving the impression that it is a little far away from the camera perspective.
Am I right? I noticed this, because I was in the process of re-creating this background in paint, but then I noticed that the perspective was off.Last edited by RetroRain; 02-05-2010, 10:46 AM.
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Originally posted by Enrico Marini View PostI know this line of enquiry is pointless without a copy of 1.5 to refer to but could it simpily be that the rooms/puzzels were to be finished first then the items/enemies tweaked after, and leon's scenario was a little more developed than Elza's? I know, speculation.
Ah the mysteries still surrounding the prototype.
Poor Elza, no Heavy Armour for her.
I'd say if it's a noticeable overall decrease in enemies and ammunition in Elza's scenario, it's probably more planned that way. But who knows.
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