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I was actually really fond of the CODE: Veronica port for the Gamecube. To me, it seemed to load faster and the graphics were more crisp. *fantasizes about Alexia/Wesker battle*
Then again, I'm partial to nearly anything CODE: Veronica related.
Deadly Silence was a good port considering it's on the DS, but the compression made the backgrounds look awful, the best example is the power generator room in the lab because it looks like a garbled mess in Deadly Silence.
Also I find it difficult to play Deadly Silence just anywhere, I need the right environment. A big part of the appeal RE games have for me is the atmosphere they give off, something that's difficult to get a feel for when you're out and about.
That was my gripe about the GC/PS2 versions of RE4, and RE5 as well. Can you play with the GC controller on the Wii version and still have the crosshair?
Nope, you go back to the laser sight from the GCN version.
And to those who hate the DC DS music, I have to say I love it.
My only minor annoyance with the Wii version [of RE4] is that the red laser gun-sight seems thinner or weaker (?) than the PS2 version. When aiming at a target from a distance, I sometimes loose sight of the red dot/beam completely.
That was my gripe about the GC/PS2 versions of RE4, and RE5 as well. Can you play with the GC controller on the Wii version and still have the crosshair?
I just got a DSi XL so naturally the 1st game I picked up was Resident Evil: Deadly Silence.
I prefer this "port" because:
-No butchered music (think Directors Cut)
-Better controls. The knife controls now works like RE5/RE4.
-Co-op Merc/vs mode
-DS features that utilize the touch screen
-Portability. I'm not 11 years old staying at home after school anymore. It's nice how I can relive the mansion experience while I'm on break at work.
-Rebirth mode. More enemies/ammo = more action. While I'm not saying that's a good thing, it's just nice to have if you want variety. Classic mode is in there as well.
Only con with it is the compression on the cutscenes. Yuck.
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