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Biohazard 5 Demo Comparison

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  • Carnivol
    replied
    Originally posted by ganado View Post
    Where's the CO-OP camparison, Dot? :p
    Been asking the same question a few times.
    Could need a couple of split-screen co-op comparison shots, just to make the circle complete.

    Could be nice both for the feature and for future referencing when the retail version comes out (I assume we'll be doing a possible demo vs retail update to the whole feature then)

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  • Zombie Fred
    replied
    Where's the CO-OP camparison, Dot? :p

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  • kevstah2004
    replied
    The PS3 version is blurred as hell.

    Leave a comment:


  • Dot50Cal
    replied
    Fixed

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  • Dot50Cal
    replied
    Yeah, hang on. That should be fixed in a day or so. Doing some back-end maintenance on the site.

    Leave a comment:


  • kevstah2004
    replied
    I can't view any of the bigger pics
    the ps3 demo cases and install progress have a black square and red dot and the comparison pics just stay on "Loading Image..."

    Leave a comment:


  • Umon Daisuke
    replied
    Don't know about that. I replayed DR to death during the summer upscaled to 1080p (via HDMI) and I didn't run into much tearing. LP on the other hand tears too often, more so than NGS on the PS3.

    Leave a comment:


  • Carnivol
    replied
    Originally posted by Umon Daisuke View Post
    The rendering resolution doesn't change when setting the console output higher than 1280x720, so that really has not effect on tearing (or lack of).
    Unless the tearing is somehow tied to the scaling (or evt the image device/screen).

    'cause honestly, I replayed Dead Rising recently (currently over 1080p HDMI) and it was tearing itself to hell and back again at times, and when I played it on my old box w/component (720p) a couple of years ago... I don't recall it tearing anywhere near that much.

    I'm actually somewhat tempted to try to hook up both the old and new w/component->VGA->HDMI and swap resolutions around just to see if it has any effect.

    Leave a comment:


  • Dot50Cal
    replied
    They swapped them (and rightfully so imo). PS3 triggers just weren't meant for the way that the 360 uses its triggers.
    Edit: Talking about Type A here, I don't know about D.
    Last edited by Dot50Cal; 01-03-2009, 09:48 PM.

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  • Berserker
    replied
    Dot50Cal, could you confirm whether or not the button layout for the PS3 demo version has the same basic command setup as the Xbox 360 demo version? ...mainly for the top shoulder buttons.

    It might seem strange to assume that they aren't the same but I remember Dead Space swapped the shoulder button commands depending on which version you played (RT = fire weapon/R2 = stomp, etc.). Just curious.
    Last edited by Berserker; 01-03-2009, 09:13 PM.

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  • Umon Daisuke
    replied
    The rendering resolution doesn't change when setting the console output higher than 1280x720, so that really has not effect on tearing (or lack of).

    Leave a comment:


  • News Bot
    replied
    Originally posted by theocitron View Post
    Hi,

    Just one post to tell people using the 360 version to use a 720p screen resolution.
    Resolutions >720p (even 768p on VGA) induce tearing whereas using a 720p resolution won't show any sign of tearing at all.
    Same thing with all capcom games (Dead Rising, Lost Planet, DMC4)
    Explains why I was getting tearing so constantly during cutscenes on 1080p.

    Leave a comment:


  • ThWorldGreatest
    replied
    im getting both versions so i don't care but im really glade to be a multi-plat owner, both consoles have terrible ports so it's nice to have an option to get the less horrible version.

    Leave a comment:


  • HOTvirus
    replied
    I use vga with 360 and didn't notice this tearing as you guys talking about

    maybe the prob is with my eye, screen tearing thats hurt is the ones we can find in saints row 1 and 2...

    Leave a comment:


  • theocitron
    replied
    Tearing on the 360

    Hi,

    Just one post to tell people using the 360 version to use a 720p screen resolution.
    Resolutions >720p (even 768p on VGA) induce tearing whereas using a 720p resolution won't show any sign of tearing at all.
    Same thing with all capcom games (Dead Rising, Lost Planet, DMC4)

    Leave a comment:

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