The textures on the PS3 version don't look as though they are lower resolution to me; they look to be blurred by comparison though. Makes me think that the PS3 version is not 720p native and uses software upscale. Don’t suppose there is anyway of checking that right now? I think they might be using quincunx aliasing on the PS3 verion, that adds a slight blur to the overall image but has a benefit of smoother edges.
There is without a doubt a lack of self shadow and certain particle effects are missing on the PS3 one though. Wonder if that is to do with the possible software upscale or post process filters that might be applied. Chris nose casts a shadow on his lip, but there isn’t any around his ear, quite odd, definitely something going on there.
I see both versions have a filter over them as well during the cut scenes, a film grain effect or something, similar to something used on the original Manhunt although less severe. Are the cut-scenes pre-rendered? I assumed they were since they were since in gameplay videos I have seen there is a slight pause between the cut-scene starting.
I think the shader problem on the PS3 versions is actually more to do with the fact that some objects don’t seem to be normal mapped. They might be using a different effect, Midnight Club: LA and Dead Space seemed to use alternate methods.
My guess is software upscale and possibly a lack of normal mapping on the PS3 version.
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Biohazard 5 Demo Comparison
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For what i've seen now the textures of the Biohazard 5 demo are a lot better on 360 than on PS3, nothing more. And since RE5 is developed on PCs (360's structure is very similar to PCs) i think it's not so strange, I'm wrong?Originally posted by Umon Daisuke View PostIf you go by Capcom's track record, the differences will be negligible with the final games. Even then, you'll have the occasional wise ass who will claim that one version is "clearly" superior to the other.
The most important things are a stable frame rate and keeping tearing to a minimum.
You're off I'm not a 360 fan boy, but I'm not blind... 360 demo screenshots looks better.
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I agree wholeheartedly! Did you preorder collector's or regular, I did the collector's.Originally posted by HOTvirus View Posti already preorder the 360 version
not quiet a really trolling
but, no offense, but the 360 version just rape the ps3 one
look at the crap textures on ps3, come on guys...
360 usually is better in multi games
360 is the main platform of development in this game
ps3 doesnt like the mt framework as well
old build? i think about 360 is behind in dev, the devs told it recently...
so what we could expected?
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I am sure you wont be able to tell the difference, by each game's final build, because their will be the good old Capcom Polish on each title.
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If you go by Capcom's track record, the differences will be negligible with the final games. Even then, you'll have the occasional wise ass who will claim that one version is "clearly" superior to the other.Originally posted by Sunglasses View Post360 version looks better, it's strange? .... usually multiplatform games look a bit better on Xbox 360.
The most important things are a stable frame rate and keeping tearing to a minimum.Last edited by Umon Daisuke; 12-30-2008, 10:58 AM.
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i already preorder the 360 version
not quiet a really trolling
but, no offense, but the 360 version just rape the ps3 one
look at the crap textures on ps3, come on guys...
360 usually is better in multi games
360 is the main platform of development in this game
ps3 doesnt like the mt framework as well
old build? i think about 360 is behind in dev, the devs told it recently...
so what we could expected?Last edited by HOTvirus; 12-30-2008, 10:37 AM.
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Appreciated.Originally posted by Dot50Cal View Post(...) As more demo's come out (US, Europe), I'll check them against the shots here. If theres any change, I'll note it.
And despite prefering the look on X360 version, i agree with you Dot when you say: "(...) The Xbox 360 version seems to have more of a green tint to it, and the Playstation 3 seems to have more of a red tone. To my eyes, the Playstation 3 version looks a bit more natural, (...)". 
Edit: Oh, i evolved from a cockroach into a bat, this is really cool!
Last edited by IGUANO; 12-30-2008, 10:17 AM.
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ya i dont care either about this whole comparison i really dont give a crap about it
hehe but il be getting the ps3 version thats for sure an also becuse its the only one i got so XD
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360 version looks better, it's strange? .... usually multiplatform games look a bit better on Xbox 360.
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I never heard anyone give any word on differences from the builds or any dates.
As more demo's come out (US, Europe), I'll check them against the shots here. If theres any change, I'll note it.
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To many people as well bare in mind the differences are only really down to how each console renders specific effects, not a limitation on any hardware at all.
The open shot with the tannoy guy shows the smoke effects are present on the PS3 version are there, but not as much volume. No doubt Capcom will fix many of these issues during optimisation.
Didn't someone from Capcom say the PS3 verison demo was taken from an early stage of development?
Either way, it's clear both versions look great but the X360 just edges ahead with some more 'complete' effects, so to speak. But like Dot says, let's see what happens on release, (or nearer release).
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Yeah, theres always that.Originally posted by randomwab View PostI'm pretty sure it wouldn't sit well with Capcom either, demo or not. Just look at how they handled the Japanese 360 demo, I'm pretty sure they'd attempt to come down on the site hard if we were giving out links.
Theres no firm date for Europe yet. All we know is that Japan is getting a PSN demo (probably the same one as the disc) in January, US is getting it (no platform mentioned, probably both) in 2009.
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Good article, and leaps and bounds better than the POS articles that Eurogamer do.
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