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Call of Duty: Modern Warfare 2

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  • GuardhouseMusic
    replied
    *rubs hands excitedly*

    So killstreaks? Napalm? Agent Orange? "AINT WAR HELL?" FMJ-style chopper minigun?

    Leave a comment:


  • Member_of_STARS
    replied
    The speculations arose when Treyarch licenced a few Vietnam era songs about the same time MW2 came out.

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  • Canas Renvall
    replied
    ^ Wow, that's surprising actually. I thought they'd somehow fit in more WWII. It'll be nice to not be in WWII with Treyarch for once.

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  • Vector
    replied
    Call of Duty 2010, developed by Treyarch, will have a Vietnam War setting.

    GamesRadar+ takes you closer to the games, movies and TV you love.

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  • Corrin
    replied
    Originally posted by Darkmoon View Post
    Well, I think the issue here is that it's a good game with a virtually game breaking balance issue. People want to play it, but find it frustrating because certain builds are so much more powerful, and obviously powerful at that. I love Warhammer, but I know full well if someone sets up a Daemon army across the table from me my chances drop to about 10% because of how stuoidly powerful Daemons are, regardless of how good the player is. If they're actually good it's even lower.
    Oh, ok, I understand that. I was just pointing out what I thought was a lot of complaining about a single game, when I didn't personally see that much wrong with this game.

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  • Darkmoon
    replied
    Well, I think the issue here is that it's a good game with a virtually game breaking balance issue. People want to play it, but find it frustrating because certain builds are so much more powerful, and obviously powerful at that. I love Warhammer, but I know full well if someone sets up a Daemon army across the table from me my chances drop to about 10% because of how stuoidly powerful Daemons are, regardless of how good the player is. If they're actually good it's even lower.

    Leave a comment:


  • Corrin
    replied
    Originally posted by Member_of_STARS View Post
    Its odd that youre willing to just shrug off an entire half of the spectrum of opinions just because you find that every discussion should only be about the positives in a certain subject. Hiding from the problem doesnt make the problem go away. And sometimes problems make for a much better conversation. Its not like people are going to cut wrists over a videogame...
    Uh, what I'm saying is if you don't like a piece of entertainment then don't use that piece of entertainment. It seems like everything to you is much more dramatic than it really is/should be.

    Leave a comment:


  • Member_of_STARS
    replied
    Originally posted by Corrin View Post
    I don't understand how you guys can bitch so much about a video game. If you don't like it, don't play it and return it. Easy.
    Its odd that youre willing to just shrug off an entire half of the spectrum of opinions just because you find that every discussion should only be about the positives in a certain subject. Hiding from the problem doesnt make the problem go away. And sometimes problems make for a much better conversation. Its not like people are going to cut wrists over a videogame...

    Leave a comment:


  • riderkid
    replied
    no pron here corrin, i play i enjoy.

    im only gonna bitch about how we pc gmaers got shit on with the special editions

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  • Corrin
    replied
    I don't understand how you guys can bitch so much about a video game. If you don't like it, don't play it and return it. Easy.

    Leave a comment:


  • Member_of_STARS
    replied
    The way IW patches weapons right now smells like how DICE patched their games in 2004-2007.

    Vocal minority of people who play the game solely for stats and .JPEG medals: "WE CANT SHOOT DOWN JETS OR CHOPPERS!"
    Jet and chopper pilots: "Here- "*guide on how to take us down*"!"
    *Vocal minority moves to citymaps*
    *DICE patches in insta-kill "loco" anti-air missiles*

    Infantry starts teamkilling for Anti-Air placements and the pilots cry their hearts out
    *DICE nerfs Anti-Air*
    *Infantry players move to city maps, open maps are largely deserted*

    I never thought I would see this in a Call of Duty game.

    Leave a comment:


  • Corrin
    replied
    Originally posted by Sonicboy 101 View Post
    They did fix them, but if they have FMJ attached, they do the range before the patch. IW must have forgotten to patch them with FMJ.
    Really? I had no idea. I thought they did fix it, since those kewl doods are now using the Ranger Akimbo set-up. My favorite is killing them then using their 1887s on them, since they always come back and try to get revenge on me, a lowly level 32

    Leave a comment:


  • Sonicboy 101
    replied
    They did fix them, but if they have FMJ attached, they do the range before the patch. IW must have forgotten to patch them with FMJ.

    Leave a comment:


  • Vector
    replied
    Originally posted by Corrin View Post
    Use your eyes to see them coming?? I dunno man. Equip thermal sights and heartbeat sensors if that doesn't work. I'm just saying, I typically get them far before they get me. Maybe it's because I just snipe.
    Did you even read my post? I do see them, and I shoot them enough times to kill them(I often use Stopping Power Pro), but they still have the ability to somehow survive all of my bullets and knife me through a hail of gunfire. That's what pisses me off.

    As for the 1887's, the last patch was supposed to balance them out...but I played the game maybe twice since the patch came out so I don't know what the difference is. The range on those things was pretty goddamn ridiculous, though.

    Leave a comment:


  • Member_of_STARS
    replied
    Originally posted by Corrin View Post
    I'm not gonna read a 10 paragraph response to a comment I made about a video game, no offense.
    I understand. The bottomline was that theres more going on than just on the console front. And the issues on consoles can easily be blamed on the overall lack in quality (starting from hit detection/ netcode all the way up to balancing methods and philosopy).

    Leave a comment:

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