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Resident Evil 1.5 WIP Spoiler Thread (Post your screenshots, findings, observations)

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  • #16
    Originally posted by doriantoki View Post


    Recording the Lab themes right now. If anyone finds any others in a specific area or room, let me know.
    This audio reminds of the first time i played Tomb Raider 1.... I think the main screen theme, it has that Tomb Raider feel to the fullest.

    Anyways, here are two screen captures i'v taken....






    Let people know how you got access to certain things that may be difficult to figure out normally (accessing the armor and similar things)
    Last edited by Guest; 02-17-2013, 06:07 PM.

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    • #17
      Originally posted by doriantoki View Post


      Recording the Lab themes right now. If anyone finds any others in a specific area or room, let me know.
      The full version of the gorilla fight scene can be found in the garage where it takes place. Also, a few songs we already know from RE 1.5 are much longer if you stand around and let them play out, such as the song that plays on the roof areas / area of the burning van outside.

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      • #18
        Originally posted by OKeijiDragon View Post
        Absolutely no context. Just dropping this here:

        You mean this?

        Resident Evil: Behind the Mask twitter
        , also in Facebookian flavor for great justice.

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        • #19
          @ yurieu - Uncheck the box that says "Use our download manager and get recommended downloads".

          After that, it will allow you to download the entire soundtrack in zip format.
          I'm a blackstar.

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          • #20
            Originally posted by Gemini View Post
            You mean this?
            Yep, did you just ripped that?
            If you have Twitter, follow me!. =P

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            • #21
              i cant find the burning van area is in the first hundred?

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              • #22
                EDIT: Check first post for soundtrack list.
                Last edited by doriantoki; 02-17-2013, 07:52 PM.

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                • #23
                  Originally posted by OKeijiDragon View Post
                  Yep, did you just ripped that?
                  Yes, and the whole room doesn't seem to match at all with the "DRAINS B2" map. Given the general state of the map menu (not showing player cursor in some rooms, having the wrong floor in most RPD areas, glitched RPD 2F), I'd say the whole module is a neverending experience of broken wonders with old and new data mixed.
                  Last edited by Gemini; 02-17-2013, 06:14 PM.

                  Resident Evil: Behind the Mask twitter
                  , also in Facebookian flavor for great justice.

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                  • #24
                    never seen before room from the sewer

                    Click image for larger version

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                    Click image for larger version

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                    • #25
                      Originally posted by warren View Post
                      never seen before room from the sewer

                      [ATTACH=CONFIG]8191[/ATTACH]
                      [ATTACH=CONFIG]8192[/ATTACH]
                      Yeah you can open the shutter and push the block out.Nothing happens though haha.

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                      • #26


                        Found this while looking around the B1 Corridor in the RPD.
                        Last edited by Akimbo; 02-17-2013, 06:17 PM.

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                        • #27
                          I like the save theme. It uses some of the same tune as the retail build tracks, that "dooo, do-dooooo" also the "choir" type synth is used a few times. Nice upload doriantoki.
                          sigpic

                          "Beware the friends bearing false gifts and speaking with fork tongues. Poor Four-Eyes!" - Rev, New Dominion Tank Police

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                          • #28
                            Originally posted by Akimbo View Post


                            Found this while looking around the B1 Corridor in the RPD.
                            I think that staircase links to the area where Elza first encounters that zombie and tells it to go away.. (where you can pick up the sig). If you access it from the corridor you can go through but the doors aren't usable.

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                            • #29
                              this build really feels like "resident evil beta quest" i love this!

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                              • #30
                                So basically the handgun (browning), grenades, and the MC51 are the only usable weapons? Bummer. Why is the Gorilla in first lab hall taking so many shots to kill?

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