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HD Collection PS3 Exclusive (Hah! 360 too) /New VAs

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  • Dracarys
    replied
    FInally got round to playing SH3 in the HD collection, after reading forums I was expecting it to be horribly filled with bugs. I did not encounter a single one...until the very very end when you drop down the hole to fight the final boss, screen just stayed black. Luckily I saved right before the preceding cutscenes and it didn't happen the second time, nor any bugs on a second playthrough.

    SH2 in the meantime remains a pile of crap, so many times will use a door and the area on the other side has failed to load, James is the only thing that loads into a void and can do nothing but hard reset the console.

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  • ParasiteAdam
    replied
    I picked it up around the time it came out along with a copy of Downpour soon after. For some reason I must be lucky because in both games I havent hit any problems with any glitches or such with both games. And that was even before all this patch stuff. But I will say the new voices add a bit of new atmosphere to the games. Angela, James and Maria sound amazing in redub. That's not saying that I still dont love the original voices since they were great because they werent professional but it does make it easier playing through the games after a few years. Heather's new voice though oddly I really don't hear too much of a difference.

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  • Dracarys
    replied
    This is what happens when a cheap money maker is treated extra cheaply. HD ports still require effort and it isn't like the PS3 version works great either, though that wall of fog I see in videos even post patch doesn't seem to exist in the game I tried to play.

    Should have kept it PS3 exclusive.
    Last edited by Dracarys; 08-11-2012, 11:19 AM.

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  • Canas Renvall
    replied
    From the Konami Facebook page:

    Attention Silent Hill fans:

    If you purchased Silent Hill HD Collection for the Xbox 360 new and from a recognized retailer, and still have the original receipt, please send your receipt to Konami Customer Service for verification and further details on how to exchange your product. This offer is only valid for Silent Hill HD Collection (XBOX 360 sku) games purchased on or before 08.08.2012. All requests must be made in writing and submitted on or before 10.07.2012 and is subject to availability. Any inquiries received after this date will not fall under this exchange program. This offer valid for purchases made in North and South America.

    Note: The patch for Silent Hill: Downpour for both Xbox 360 and PlayStation 3 is still currently in development and scheduled for release at a later date.
    This is so botched it's hilarious.

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  • Gradon
    replied


    This is laughable. Pathetic.

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  • Dracarys
    replied
    Just got a game killing glitch in SH2, after the third or so time entiring the room 209 of the motel I found the room really dark, my flashlight had turned off too, upon turning it back on, which only would work via menu and not the button I realised the room wasn't dark, just that none of the walls had spawned and was just blackness, the guy in the chair was there, the TV and the clock in the next room. Nothing else, could walk through where the walls should have been.

    Tried using an exit next to the clock, screen went black, then I reappeared and now it was just me, no clock or guy in chair/TV. Quitting to XMB caused a hard restart of console instead of just quitting the game.

    Not sure I want to attempt the 10 star run with this kind of bug, or even play it at all.

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  • Rombie
    replied
    Sorry for the double post but...


    Seriously. What. The. Fuck. 2 and a half months and they can't properly patch the game killing Silent Hill 3 bug. Really?

    I actually can't get past the motel. I leave after talking to Vincent, go out on the street. Bam. Game freezes. It even just froze at random in the hospital when I was trying to get to the usual freezing point

    I finished the game once. But I just won't ever be able to again without starting a new game I think.

    What a pile of shit.

    Leave a comment:


  • Rombie
    replied
    It's worth noting the US patch weights in around 350oddMB and is 1.02, but the European version - having not needed the day 1 patch earlier, is only 57MB and is labelled 1.01.

    Frame rate is now okay 85-90% of the time, and as MeanBob mentioned is mostly locked in place... except for in a number of indoor locations, where it's now 60 or maybe even above that. First time you'll see it is in the apartments most likely, but it's a night and day difference. How the game went from sub-par chugging to silky smooth interiors and while the outdoors still has hiccups is beyond me. LOL

    The fog is fixed to the new game standard in the Maria cutscene on the waterfront. Again not PS2 perfection but it at least doesn't show the edge of the graphics map and items do disapear into the distance. The boat dock, which I loaded up from save, has been altered. The game enviroment has more fog, the cutscene still doesn't but the water texture is and isn't fixed. At first it is okay but then the further James gets away the worse it gets and eventually is back to normal.

    I didn't have a save near the Historical Society but someone keep an ear out if the horns blowing when you decend into the prison are back in.

    Sound quality is unchanged and being that it's off the disc I don't think it ever will..

    Aside from booting up SH3 to see frame rate and fog and the first cutscene with Douglas I haven't been able to play more yet, but I figure the sync is 100% back in place and the places where it doesn't match is more because of the new recorded voices and not anything else.

    As long as the crippling bug of freezing is gone, I'll be the most happy. I finished SH3 once on the HD collection then got back to the Motel after the Hospital, then every time I leave once I get on the streets the game was freezing up. 3 times I tried, same thing each time. I'll let you know when I play that again.
    Last edited by Rombie; 07-12-2012, 01:09 AM.

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  • Gradon
    replied
    Should deffo check that "worse than PS1" water. :L Get back to us with more when you've completed the game if you will.

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  • MeanBob
    replied
    Just thought I'd round up the impressions in one place. Heck, some, like me, may have noticed some hiccups still and because of that, I strongly encourage those to e-mail Konami Customer Support about it. Maybe we'll get another patch.

    Just to put it out there with what I said above, I'm not disappointed with the patch, but there are just a small number of things that can be improved on and from there, we should be all good!

    Anyway, to my personal impressions we go!

    Spoiler:

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  • Canas Renvall
    replied
    That's the point of the game. Fear of what you can't see.

    Except the PH scene in the apartments. Cannot be unseen... unless you have the HD collection which conveniently has a room load before the loading screen is done which accidentally censors the game

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  • CrimsonElder
    replied
    Originally posted by Dracarys View Post
    Considering his issue with the fog the PS2 versions would be worse for him. The HD collection provides better visibility.
    Well I feel for those PS2 users then because I cant see squat as it is.

    Leave a comment:


  • Dracarys
    replied
    Originally posted by Canas Renvall View Post
    The fog brick walls are due to the HD Collection being a collection of piles of shit.

    Edit: Not the games themselves of course (blasphemy!), but the porting jobs. Absolutely disgusting how they disgrace the original SH2 and SH3.
    Considering his issue with the fog the PS2 versions would be worse for him. The HD collection provides better visibility.

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  • Canas Renvall
    replied
    The fog brick walls are due to the HD Collection being a collection of piles of shit.

    Edit: Not the games themselves of course (blasphemy!), but the porting jobs. Absolutely disgusting how they disgrace the original SH2 and SH3.
    Last edited by Canas Renvall; 06-30-2012, 08:58 PM.

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  • CrimsonElder
    replied
    Originally posted by Smiley View Post
    Old survival horror games are more inclined to let you explore. If you played the original Silent Hill you know the town itself leaves behind clues in the streets that cue you in on where to go next, but with all the fog and monsters one dreads exploring the streets too much.

    The opening to SH2 is more methodical and paced slow to build up tension. You're not just fighting monsters right off the bat, and they are set up to appear at times that reflect aspects of the character and segments of his journey. Back in 2001 you didn't know what to expect and for a lot of fans it was SH2 that was there starting point.

    Resident Evil is not psychological horror. The earlier biohazard games worked for being the kind of monster mash up you'd see in creature features. Zombies, snakes, sharks, mutant plants, evil corporations, and a giant monster tyrant. Nothing psychological worked into the game play, characters or plot. The set up is escape from monsters. And they did work tension and horror into that, but Silent Hill performs it differently.

    That said, the game does pick up once you arrive at key locations but if running and exploration is not your thing then you will not get into this game.
    Maybe thats why I expected clues and whatever to be in the streets because I did finish the original. I agree about the start it had good build up and tension but in my opinion it dragged on for just a little bit to long. I enjoyed the noises as you are running through the woods that really put me on edge because I was thinking I have no idea how you fight and I have absoultley no weapons if something pops out here I am royally fucked.

    I understand that RE is a different breed of game but I do think its much better wether it be because of the style or whatever I just think its better. My problem isnt really the pacing of the game its the fact that I have no idea where to go and what I am supposed to be doing. Maybe thats how Silent Hill is supposed to be just one big confused cluster fuck. I will admit that I can be a tad bit picky with my exploration. In Fallout I had no problem but in Skyrim and Oblivion I had no interest in exploring. I have no idea why and whats the difference so I cant tell you that. So far in Silent Hill I guess I am just anticipating to much and want to see more because all I have seen so far is fog brick walls and one type of enemy. I am no giving up on this game by no means because it was a gift and I am expected to play it but I am in no rush to get through it....so far.

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