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Resident Evil: Operation Raccoon City

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  • ValentineLover
    replied
    Spoiler:

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  • Hcloud13
    replied
    While looking to see if it's this tuesday I found the achivment list for the next DLC pack.

    Spoiler:

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  • Dracarys
    replied
    ^^ Have to wait and see.

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  • Hcloud13
    replied
    Any news on if the DLC pack 2 is coming this tues/wed or not?

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  • News Bot
    replied
    Originally posted by Det. Beauregard View Post
    I've watched videos of the first four Spec Ops missions, and I completely agree. I think one of the reasons why it's more interesting, though, is that you have more interaction with the classic characters (since you're not trying to kill them). Running across Carlos carrying Jill after the courtyard Nemesis fight was actually pretty cool, as were the Claire and Sherry sections in mission four. None of it may be canon, but it's not hard to imagine that it could be. I didn't get that feeling with any of the USS missions.

    In a nutshell, even though the city is just as dull as it was during the USS missions, I actually felt a tiny bit of nostalgia during the Spec Ops missions.

    I'm going to wait until the "complete edition" of this game is released (we all know it's coming), and then buy it used.
    It couldn't, but it's nice as it is. Better than the whole bullshit hype train about KILL LEON.

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  • Smiley
    replied
    Looks too cute for its own good XD

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  • Dracarys
    replied
    ORC japanese webcomic, just gonna link to a CU thread here posted http://www.capcom-unity.com/resident...nese_Web_Comic

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  • Det. Beauregard
    replied
    Originally posted by Reston View Post
    Spec Ops as a whole makes the U.S.S. missions pale in comparison. Everything about this campaign is just much more well put together.
    I've watched videos of the first four Spec Ops missions, and I completely agree. I think one of the reasons why it's more interesting, though, is that you have more interaction with the classic characters (since you're not trying to kill them). Running across Carlos carrying Jill after the courtyard Nemesis fight was actually pretty cool, as were the Claire and Sherry sections in mission four. None of it may be canon, but it's not hard to imagine that it could be. I didn't get that feeling with any of the USS missions.

    In a nutshell, even though the city is just as dull as it was during the USS missions, I actually felt a tiny bit of nostalgia during the Spec Ops missions.

    I'm going to wait until the "complete edition" of this game is released (we all know it's coming), and then buy it used.

    Leave a comment:


  • Reston
    replied
    Spec Ops as a whole makes the U.S.S. missions pale in comparison. Everything about this campaign is just much more well put together. Makes me wonder if Capcom pushed Slant Six to release the disc game earlier then they wanted to and if so would we have had a more well polished game which seems to be what Spec Ops is.

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  • Alkar
    replied
    Well... these missions surely are much better than the main ones. I hope we end up fighting the other forms of Birkin and Nemesis in the next ones.

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  • Smiley
    replied
    The best part of Spec Ops is surprisingly the escort mission with Sherry. protecting her from crimson heads was quite a thrill action wise.

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  • Dracarys
    replied
    Not so much the story that is improved (though it is, a lot) I was meaning, great ideas like the pitch black sewer and lighting your way with flares could have been done in USS campaign but wasn't. That is a great part of that mission, actually puts you on edge a bit with crimson heads and zombies barely visible except for occasional spark from the flare giving an outline of them heading at you, I never expected any horror from ORC and never saw any in the base game, but then that section actually provided some. The boss fights are more than just "Put bullets into enemy for 5-10 minutes". The Nicholai fight is pretty awful, where as luring, stunning and pouring molten lead on Nemesis is great.
    Last edited by Dracarys; 04-18-2012, 03:46 PM.

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  • Smiley
    replied
    They're not too far off. Interaction with characters and objectives are going to be different because one faction aims to kill and destroy while the other is to protect. I could see the latter being more of a challenge as the "kill characters" section of U.S.S. is more scripted and not fully utilized till the final boss fight where it's actually more difficult to oppose Leon rather than side with him.

    Protecting Jill and the others wasn't too problematic. I had more difficulties putting up barricades and defusing bombs with crimson heads and lickers running around. I needed more cover rather than co-op partners running around.

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  • Dracarys
    replied
    I don't get how they can design the Spec Ops campaign so well but not the USS campaign. Is like they heard complaints wit the USS campaign design and adressed the problems, except they didn't since this DLC was complete before release. Always the chance the second half of Spec Ops is a repeat of USS but doubtful, the first 4 missions alone make it better than USS regardless how 5-7 end up.

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  • Wrathborne
    replied
    Needs Gamma Hunters, not rainbow hunters.

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