Originally posted by Alexia_Ashford
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While not trying to drill you on why you don't like RE5's plot "changes," but, correct me if I"m wrong, where exactly, in any previous RE game, has Spencer's true "motives" been revealed to us, the player? One can come up with theories and ideas for his motivations, but Spencer was nothing more than a name for most of the series. He was purposely left mysterious for whatever reason by Capcom, but I see nothing prior in the games to contridict what Spencer tells Wesker. It's the same for the Wesker children program. There's nothing that contridicts it prior to RE5.
It's more or less just filling in the blanks(BOMBSHELL blanks, but still blanks). Whether a person thinks they have a better idea or theory than what Capcom did, falls under the opinion category, but the way I look at it, from RE1 to RE5(with RE0 thrown in somewhere, lol), we learn little by little more and more about the conspirarcy between the original three founders of Umbrella(RECVX, RE0 being the prime suspects here), and its specific goals. RE5 is the culmination and conclusion to the Umbrella story threads. For me, it ties up most of the character motivations with a nice, neat bow(Chris, Jill, Wesker, Spencer, the purpose of Progenitor).
While I agree with you about RE4 on the *not serious but entertaining story to move along a really fun game*, I just find it ironic that you dislike RE5's story on the basis that it *Failed* because it took itself seriously and built itself off past RE games, while RE4's craptastic plot(While entertaining certainly) didn't contribute barely anything to the series cannon and overarching plot threads. So, judging by what you said, you're saying Capcom should have taken RE5, and any future sequels, down the same road storywise as RE4? As long as it doesn't "change what you come to know about RE" right? Well, RE4 did that anyway, but good luck ever trying to tie up the past games sticky plot points seriously with RE4's approach to storytelling and writing. I apperciate the fact that the characters in RE5 acted realistically to their character parameters, unlike Re4 where everyone just a tool for one liners and cheesy puns, with almost zero emotion or actual drama taking place(but RE4's goal, as Shinji Mikami stated, wasn't story or horror, but re-invigorating the gameplay. I think some fans miss that point--it wasn't really to add any new old story elements to the cannon, except the existence of Las Plagas).
Like I said earlier, I'm not disputing with you about if you liked RE5's revealations or approach. I agree about RE5 being the lesser of the two gameplay wise, and chances are, I doubt you would have liked RE5 anyways if it taken the "add nothing, don't be serious" approach since the gameplay isn't as polished(I wouldn't either). But that's not my point. Just wondering if there is anyplace you know of that I don't where Capcom said something different about Spencer or Wesker that actually contridicts what was revealed in RE5?
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