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[RELEASE] Biohazard 1.5 Hacks

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  • ajrich17901
    replied
    Loving the new character models, add more of a unique touch to the game.

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  • Graco
    replied
    Will you continue to update the MZD build or will you focus all of your future efforts on the PVB? I was also curious about Mikhail's work on Factory Line B and whether or not the rooms showcased in ZeroMythos' video collection will be implemented in the future?
    Last edited by Graco; 04-06-2014, 09:20 AM. Reason: Derp.

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  • Dark Biohazard
    replied
    Looks good Mikhail, wainting to see it complete and in action.

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  • Mikhail
    replied
    Working on Factory Line B,

    thinking about adding zombies to the zombie tunnel drain recesses like bh1 beta lab.

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  • AleX_Red_07
    replied
    It was interesting to look at different screen angles =)

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  • Jesus Romero
    replied
    DB hello friend asked me what had happened with your patch is absent I am happy to come back and this time also have help

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  • biohazard_star
    replied
    The perspective and boundaries still seem a bit wonky (Leon appears a bit small), but otherwise good job. It would be amazing if you could port some of your RE2 PC 1.5 lab room boundaries to the game itself.

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  • Mikhail
    replied
    How did you discern the room numbers? the first two are self explainitary because of the on looking red light and clear unsmashed mirror, but there's two rooms with an unsmashed black mirror.

    Clear unsmashed mirror - - Red light
    Black mirror - - ?
    John's cell also with unsmashed clear mirror - - ?
    Last edited by Mikhail; 01-31-2014, 03:16 PM.

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  • Dark Biohazard
    replied
    First to all, sorry for the double post.

    Hello guys! here a sample of the new patch for the MZD (thanks a lot to my friend Futuretime23, since he is help me a lot to add more rooms):


    Also, thanks to MarkGrass for BioHerb (since it was very useful to work in rooms). ;)
    Last edited by Dark Biohazard; 01-31-2014, 12:53 PM.

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  • Dark Biohazard
    replied
    Originally posted by Zombie_X View Post
    Dark Biohazard, is it possible to import rooms form other games? Like RE3 and RE2?
    Sure, is very possible, the only problem there is the .BSS (backgrounds) replacement, is not so easy as it sound, to replace it you should update some unknow (for now) values in PSX.EXE or the STAGEX.BIN files (still I not completly sure).

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  • Zombie_X
    replied
    Dark Biohazard, is it possible to import rooms form other games? Like RE3 and RE2?

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  • Dark Biohazard
    replied
    Originally posted by biohazard_star View Post
    Awesome. Have you solved the issue with the boundaries? I remember the last patch didn't have any boundaries for the "R. Corridor" in the lab. What's the ETA, btw?
    Unfortunately no, I will keep try to fix it anyway, I also have some problems with boundaries in the new rooms I'm working, wish me luck to I can fix it.

    Originally posted by Graco View Post
    Not to sound pushy, but out of curiosity have you bed able to repair the grenade and rocket launchers?
    I would like to do, but at the moment I do not have the knowledge to do that.

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  • Graco
    replied
    Not to sound pushy, but out of curiosity have you bed able to repair the grenade and rocket launchers?

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  • biohazard_star
    replied
    Awesome. Have you solved the issue with the boundaries? I remember the last patch didn't have any boundaries for the "R. Corridor" in the lab. What's the ETA, btw?

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  • Don Piano
    replied
    Originally posted by Dark Biohazard View Post
    More playable rooms.
    Niiiiiice, still new rooms even now. Can't wait to see it

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