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[RELEASE] Biohazard 1.5 Hacks
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Will you continue to update the MZD build or will you focus all of your future efforts on the PVB? I was also curious about Mikhail's work on Factory Line B and whether or not the rooms showcased in ZeroMythos' video collection will be implemented in the future?
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Looks good Mikhail, wainting to see it complete and in action.
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Working on Factory Line B,
thinking about adding zombies to the zombie tunnel drain recesses like bh1 beta lab.
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DB hello friend asked me what had happened with your patch is absent I am happy to come back and this time also have help
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The perspective and boundaries still seem a bit wonky (Leon appears a bit small), but otherwise good job. It would be amazing if you could port some of your RE2 PC 1.5 lab room boundaries to the game itself.
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How did you discern the room numbers? the first two are self explainitary because of the on looking red light and clear unsmashed mirror, but there's two rooms with an unsmashed black mirror.
Clear unsmashed mirror - - Red light
Black mirror - - ?
John's cell also with unsmashed clear mirror - - ?Last edited by Mikhail; 01-31-2014, 03:16 PM.
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First to all, sorry for the double post.
Hello guys! here a sample of the new patch for the MZD (thanks a lot to my friend Futuretime23, since he is help me a lot to add more rooms):
Also, thanks to MarkGrass for BioHerb (since it was very useful to work in rooms). ;)Last edited by Dark Biohazard; 01-31-2014, 12:53 PM.
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Originally posted by Zombie_X View PostDark Biohazard, is it possible to import rooms form other games? Like RE3 and RE2?
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Dark Biohazard, is it possible to import rooms form other games? Like RE3 and RE2?
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Originally posted by biohazard_star View PostAwesome. Have you solved the issue with the boundaries? I remember the last patch didn't have any boundaries for the "R. Corridor" in the lab. What's the ETA, btw?
Originally posted by Graco View PostNot to sound pushy, but out of curiosity have you bed able to repair the grenade and rocket launchers?
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Not to sound pushy, but out of curiosity have you bed able to repair the grenade and rocket launchers?
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Awesome. Have you solved the issue with the boundaries? I remember the last patch didn't have any boundaries for the "R. Corridor" in the lab. What's the ETA, btw?
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