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[RELEASE] Biohazard 1.5 Hacks
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I can definitely be patient as hell when it comes to you guys adding these rooms. Hope you put some monsters and ammo in 'em.
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Originally posted by Mikhail View PostA bit excessive on the darker lighting needs toning down slightly other than that it looks great.
Originally posted by AleX_Red_07 View PostGuys you are doing incredible things! Thank you!
Originally posted by Darkness View PostMartin, you should consider adding the retail escape alarm to your patch, replacing the stupid phone operator message. That would be amazing.
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DXP decided to re-made his 2F Corridor, this time he use a professional method (created by mortician) to get perfect camera angles:
This is still WIP, just a test I want to show you, it still need a little of adjustments.
I ask to all people waiting for a new patch, be a little patient, please, DXP and me are working to add a few of new rooms for the RPD. ;) Thanks.
I hope you like this.Last edited by Dark Biohazard; 11-04-2014, 04:01 PM.
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Martin, you should consider adding the retail escape alarm to your patch, replacing the stupid phone operator message. That would be amazing.
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A bit excessive on the darker lighting needs toning down slightly other than that it looks great.
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Originally posted by Aydan View PostHow did you get the 2nd floor backgrouns are they recreated? Some are very close to the real ones
Test 3 of DXP's ROOM203 reconstruction, now you can see all the reconstructed backgrounds of the room!
Probably this backgrounds can be the final ones, but maybe not, you will be able to see it when I'm ready to release a new patch. ;)
I hope you like it.
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Amazing work!!! I cannot wait to play these in MZD!
How did you get the 2nd floor backgrouns are they recreated? Some are very close to the real ones
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Hello folks! happy late halloween for all you guys!
I was without internet connection for a week... but, fortunatelly, everything back to normal now.
I was working in some 1.5 mods in this last week, here is it:
Here I show you a new room made by DXP time ago, he shared it with me to be added to this project, so here is it:
Here is a second test of DXP's ROOM203 backgrounds reconstruction! as you can see, the progress is amazing, what you think?
Here is a second test of DXP's RPD Lobby (Era 1), this time I was able to fix the camera angles problem that I mention in previous video:
And finally, as a bonus:
Finally is here, I know some fans want to see this in action, the metal box puzzle of Spider Tunnel (ROOM207), as you can know, this not work in MZD because a strange collision bug Team IGAS left there, this just can work properly in PVB (original untouched 1.5 build). But, bad part is, this is experiment, to achieve this I had to replace a existing/working room, so unfortunatelly this can't be included in a future PVB patch, yet...:
Hope you like it.
Greetings!
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How'd you manage to let the dogs go up the stairs? This is pretty cool
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Thanks to all!
Originally posted by meer View PostOne question though, are those backgrounds a custom work? Or were they ripped from some version.
He did a excelent work there, not think you? ;)
What I did was port the room to real 1.5 engine, but, unfortunatelly, I can't manage some technical PSX things to make custom rooms work properly, yet.
EDIT:
Here more tests I'm doing:
DXP is working in a complete backgrounds recreation for ROOM203, here a tease of the work in progress:
And also, here is something that can be interesting for you maybe, the dogs can climb like the zombies do!
Last edited by Dark Biohazard; 10-22-2014, 04:59 PM.
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Guest repliedOriginally posted by Dark Biohazard View Post
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