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I'd be willing to give him a chance, not like the series has really improved on this last installment.
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So Cliffy B, the man behind the Gears of War series, wants to work on Resident Evil with Capcom. He recently posted on his twitter:
Hey, Capcom. Call me. We can fix Resident Evil. Together. :-)
Thoughts?
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Originally posted by Carnivol View PostThe move to unlock Ada's campaign is just another showcase of what's wrong with the consumerbase for video games these days.
The whole "EVERYTHING SHOULD BE AVAILABLE RIGHT AWAY! I PAID FOR THIS AND SHOULD BE ABLE TO DO WHAT I WANT! I CAN ALWAYS SKIP PAGES IN A BOOK I'VE BOUGHT. WAH WAH WAH" thing.
It's sad to see them unlock it like that (Heck, they should've made a micro transaction for it instead. Take a cue from Namco and EA.)
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Originally posted by Alkar View PostIt's not a good argument lol. Games these days need things that keep the audience occupied so they can buy the DLC and make more revenue for the developer.
Unlocking things through RE.net or via free patches is a good way to have content coming to the game while not forcing people to pay for it.
Otherwise people would simply beat the game and trade it in for something else. If the game is interesting enough for them and more (free) content is on the way they're more likely to keep it instead... which results in more sales.
edit: Just going to copy/paste something from earlier in this thread.
Locking DLC on disc so can sell it while a crappy practice has obvious uses, in SFxT for example people do not need a large patch to play the 'DLC' characters, something older Xbox arcade owners would have missed out on for example since lack the hardrive space, is cheaper for Capcom to distribute also. Locking content on a disc when not even going to sell it though, that is just witholding parts of the game that the people buying it could just be enjoying. Capcom have likely done it in an attempt to feign some sort of support for the game, but it is not support when you take something away and withold it, SFxT did the same thing with costume colours, even still they are slowly unlocking extra colours for free on PSN and XBLA, but they all been ready to use day one, it is not support. Go ask the SFxT community how they feel about the support of the game. You'll find the majority answer being 'complete shit'.
Actual 'free' support is like what Mass Effect 3 is doing with the multiplayer map packs, bringing new maps, new races, new classes to download and play for the multiplayer and it being actual new content added. Not witholding stuff on disc and unlocking it later.Last edited by Dracarys; 10-28-2012, 05:12 AM.
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Originally posted by Dracarys View PostA good argument is if going to lock away something on disc just to give it away free then why bother to lock it in the first place. All Capcom have done it deny people access to a better challenge and more options for a couple months. There is no positive to that and it isn't supporting the game or the fans.
Unlocking things through RE.net or via free patches is a good way to have content coming to the game while not forcing people to pay for it.
Otherwise people would simply beat the game and trade it in for something else. If the game is interesting enough for them and more (free) content is on the way they're more likely to keep it instead... which results in more sales.
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Originally posted by Carnivol View PostYeah... and so far the arguments have been pretty much lacking or the complete opposite of what I'd define as a "good/solid" argument
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Originally posted by Carnivol View PostProfessional is, yes. But the "No Hope" difficulty had to be unlocked (Difficulties annoy me when they have to be unlocked, unless they are done in a similar fashion to Perfect Dark/Goldeneye or they somehow significantly alter the way the game is played)
Either way there's apparently some DLC coming next week on PSN so that's likely the new Merc maps (or the preorder ones).
The new modes are supposed to come on Xbox first so it can't be those.
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Originally posted by Spera01 View PostAnd Ada originally talking to herself alone wasn't stupid? At least there will be someone there who's listening to what she's saying, even if he doesn't reply. Also again, it's optional. Don't need to have a guy there if you don't want to.
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Originally posted by alexdz View PostI think talking about Capcom shoehorning a co-op for an originally solo campaign is valid criticism. Now Ada will talk to herself while someone is right by her side, not saying a single word, it'll be stupid as hell.
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Originally posted by Carnivol View PostYeah... and so far the arguments have been pretty much lacking or the complete opposite of what I'd define as a "good/solid" argument
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Originally posted by News Bot View PostThat was completely justified.
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Originally posted by alexdz View PostI don't think that just because something is free you can't say it's bad if you have good arguments to back it up.
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Originally posted by alexdz View PostI don't think that just because something is free you can't say it's bad if you have good arguments to back it up.
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