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Resident Evil 6

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  • Wrathborne
    replied
    Chinook chase?

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  • MiLØ
    replied
    Originally posted by Drake View Post
    Anybody else feel that the narrative seems off? It's like, they tried to combine s bond film, a micheal bay film, and your typical zombie/bioterrorism movies together. Though that does give me an idea. Imagine, a more bond like resident evil.
    They were trying to mix in Bond film since RE4. Mr Leon Kennedy became a super agent and learned how to do all kind of acrobatic super bullshit. There's a whole bunch of James Bondish things in RE4 and RE5 was a continuation of that trend.

    Back to RE6. I forgot to mention how ridiculous the chinook chase was, in Jake's scenario. It's an example of a good idea which could look totally awesome but was realized in such retarded way, that I couldn't help but feel retarded playing it. We have to shoot each helicopter for like friggin 10 min straight and than Ustanak conveniently jumps to a next one. It becomes totally unbelievable after the shit just goes on and on. Were those choppers even friendly or Neo-Umbrella's? Doesn't matter because their pilots were obviously just a bunch of suicidal morons.

    Rather than doing such poor gameplay the scene should have been made into a cinematic. But that pretty much goes for all chase sequences in the game.

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  • biohazard_star
    replied
    Is it just me who thinks Ustanak's face looks like a horribly disfigured My Little Pony? The blonde hair. The eyes. The horse face.

    Spoiler:

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  • Drake
    replied
    Anybody else feel that the narrative seems off? It's like, they tried to combine s bond film, a micheal bay film, and your typical zombie/bioterrorism movies together. Though that does give me an idea. Imagine, a more bond like resident evil.

    Leave a comment:


  • Guest
    Guest replied
    Lol, that song is so appropriate to the evening I've just had.

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  • BeefWellington
    replied

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  • Dracarys
    replied
    Originally posted by Canas Renvall View Post
    ^ Honestly, Chris's wasn't too terrible I thought (keeping in mind you only drive as Chris half the time, haven't tried Piers' half). The snowmobiles were meh, but again not awful. Far from good, but not the worst. Jake and the motorcycle though... I wanted to break necks. I'm never playing that part as Jake again. Sherry all the way because then I don't have to drive.
    As Sherry you got nothing to do, every now and again a few motorbikes drive near you but they literally die in seconds even on Professional, then you're just sitting there doing nothing again. You shoot the truck at one point also, tha is it.

    Terribly designed section for Sherry.

    Originally posted by Canas Renvall View Post
    I'm pretty sure I died like 20 times with my co-op partner in that scenario simply because of the driving controls. Cranking the analog stick to the right or left to avoid a car, and Jake barely moves. Hell, even making turns, it is literally impossible to make a perfect turn because the game doesn't allow you to turn more than half an inch at a time.

    That is the low point of the game for me. Other than that I think it's a great game, but that annoys me above all else, weird elevator QTE included.

    Use the brakes....turning is fine.

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  • Enigma_632
    replied
    Originally posted by Canas Renvall View Post

    God-tier: Jake (Default)
    Top-tier: Sherry (Default), Leon (Pirate), Piers (NASCAR), Ada (Fong Ling)
    Mid-tier: Leon (Default), Helena (Default), Chris (Default), Chris (Monk), Sherry (Schoolgirl)
    Low-tier: Ada (Default), Piers (Default), Carla (Default)
    Shit-tier: Helena (Officer), Jake (Gangster)

    The huge issue with Gangster Jake is the lack of any sort of gun that allows for melee setup of any kind, and no hand-to-hand. The knife is next to useless in Mercs.
    Either I'm doing something very wrong with all the other characters or something really right with Helena (Officer) & Jake (Gangster), because with those two I have my highest scores.

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  • Archelon
    replied
    I actually didn't mind Chris' vehicle sections. Or Ada's, for that matter.

    Jake's can burn in hell, though.

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  • Beanovsky Durst
    replied
    Originally posted by alexdz View Post
    LET'S COOK SOME ZOMBIE HANDS

    [ATTACH=CONFIG]7322[/ATTACH]

    [ATTACH=CONFIG]7323[/ATTACH]

    [ATTACH=CONFIG]7324[/ATTACH]
    Small details like those are what make RE6 great for me. There's also the zombie hand soup... Try it when you're near a boiling stewpot on the market in Leon's campaign.

    Leave a comment:


  • Guest
    Guest replied
    What does everyone think of the music I this game? Am I the only one who thinks a lot of the time it sounds like someone smashing their face on the keyboard of an organ?

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  • Canas Renvall
    replied
    I'm pretty sure I died like 20 times with my co-op partner in that scenario simply because of the driving controls. Cranking the analog stick to the right or left to avoid a car, and Jake barely moves. Hell, even making turns, it is literally impossible to make a perfect turn because the game doesn't allow you to turn more than half an inch at a time.

    That is the low point of the game for me. Other than that I think it's a great game, but that annoys me above all else, weird elevator QTE included.

    Leave a comment:


  • Bianca
    replied
    Originally posted by Canas Renvall View Post
    ^ Honestly, Chris's wasn't too terrible I thought (keeping in mind you only drive as Chris half the time, haven't tried Piers' half). The snowmobiles were meh, but again not awful. Far from good, but not the worst. Jake and the motorcycle though... I wanted to break necks. I'm never playing that part as Jake again. Sherry all the way because then I don't have to drive.
    Yeah, the Chris part the lesser of all the evils. I've played through with both Piers and Chris, and neither are as frustrating as Jake. Completely and utterly agree about never wanting to play as him during that sequence, ever again. Oh, God. I am still haunted by how insanely frustrating it was...

    Leave a comment:


  • Mrox2
    replied
    Originally posted by News Bot View Post
    I'd really like to know which idiot at CAPCOM thinks the driving sequences are fun to play. It's sad that the most terrible aspects of the game were probably the most expensive.
    I kept trying over and over in the Carla car chase .... lol ...
    it was hard at first.
    I was obsessed with unlocking Carla and something pushed me to play Solo Mercs when the Servers were down , and i did it ! i unlocked all the costumes then Carla suddenly unlocked

    Damn Carla is soo nice
    Last edited by Mrox2; 10-17-2012, 10:53 AM.

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  • Canas Renvall
    replied
    ^ Honestly, Chris's wasn't too terrible I thought (keeping in mind you only drive as Chris half the time, haven't tried Piers' half). The snowmobiles were meh, but again not awful. Far from good, but not the worst. Jake and the motorcycle though... I wanted to break necks. I'm never playing that part as Jake again. Sherry all the way because then I don't have to drive.
    Last edited by Canas Renvall; 10-17-2012, 10:29 AM.

    Leave a comment:

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