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Resident Evil 1.5 WIP Spoiler Thread (Post your screenshots, findings, observations)

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  • MeganGrass
    replied
    Originally posted by AsteroidBlues View Post
    No, we need a dedicated 1.5 board. xD
    The hype is already beginning to dissipate; the available threads should be sufficient. If it gets bad enough, just create a dedicated thread.

    Much information (probably more) could be provided for other, individual Bio games... if more people were infatuated with retail titles, as compared to interest in prototypes, etc. Once the 1.5 stuff is common knowledge, an entire sub-forum would likely go unused.
    Last edited by MeganGrass; 02-25-2013, 08:51 PM.

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  • The_15th
    replied
    Originally posted by AsteroidBlues View Post
    No, we need a dedicated 1.5 board. xD
    It's hard to sort through the threads. I know someone listed all the weapons and were they work but I cannot find it anymore.
    I realize I also add up to the confusion, it's inevitable, that's why a best of thread would be great imo.

    Leave a comment:


  • anaho
    replied
    In the unlisted rooms has any one ever seen background 6 and 12 before?
    They are new to me. The radio room was rendered by c2keo iirc.
    Last edited by anaho; 02-25-2013, 05:47 PM.

    Leave a comment:


  • Rick Hunter
    replied
    Those backgrounds have boundaries? How did he do that?

    Leave a comment:


  • AsteroidBlues
    replied
    Originally posted by The_15th View Post
    Can we have all the useful posts combined by an admin into one locked thread? Great work, ys1. And others.
    No, we need a dedicated 1.5 board. xD

    Leave a comment:


  • The_15th
    replied
    Can we have all the useful posts combined by an admin into one locked thread? Great work, ys1. And others.

    Leave a comment:


  • Mae77
    replied
    Click image for larger version

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ID:	402667













    Just kidding guys.
    Pals, I wanna ask if you get a freeze when you enter the lab room (that with the automatical door "up"). I get that with both characters.

    @Ys1: awesome ! Thanks ! And it is the first time I see an "skeleton" of a RE-PSX game ! Cool !
    Last edited by Mae77; 02-25-2013, 03:20 PM.

    Leave a comment:


  • Guest
    Guest replied
    Welcome back Ys1, great work once again! How have you managed to to this? It's interesting to see some beta backgrounds haven't changed between the PSM build and the Trial Edition.

    Leave a comment:


  • Guest
    Guest replied
    Originally posted by Ys1 View Post
    ----------------------------------------------

    ----------------------------------------------
    UNLISTED ROOMS
    ----------------------------------------------


    ROOM1XX

    100 DEBUG ROOM
    106 STAIRCASE 1*
    10C W. CORRIDOR 2F*
    10D FORK CORRIDOR*
    10E MEDICAL ROOM*
    10F RADIO ROOM
    111 ARCHIVE ROOM*
    112 W. CORRIDOR 3F*
    114 CONFRNCE ROOM*
    123 PRISON 2
    124 PRISON 3
    125 PRISON 4
    126 PRISON 5






    -----------------------------------------------------------------------------------------------------------------------------------------


    ROOM2XX

    201 SAVE ROOM
    202 ZOMBIE TUNNEL*
    203 L TUNNEL 2
    204 ENGINE ROOM*
    205 UNKNOWN A*
    206 UNKNOWN B*
    208 ALLGATOR ENT.
    20A ALLGATOR EXIT*




    -----------------------------------------------------------------------------------------------------------------------------------------


    ROOM3XX

    305 FCTORY LINE B
    30A OFFICE A
    30B OFFICE B
    30C LOBBY
    30D SITE C-MARVIN
    30F FACTORY 2F



    -----------------------------------------------------------------------------------------------------------------------------------------


    ROOM4XX

    404 R. CORRIDOR
    405 R. QUARTERS A
    406 R. QUARTERS B
    407 EMERG. STAIRS
    408 L. CORRIDOR
    40B CELL CULTIVTN



    -----------------------------------------------------------------------------------------------------------------------------------------


    ROOM5XX

    500 ELEVATOR HALL
    502 L2 CARGO STRG
    505 SERVER ROOM
    507 SHLTR PASSAGE
    508 SHELTER 01
    509 SHELTER 02
    50B C2 HANGER
    50D L2 CARGO LIFT
    50E L3 PLATFORM A
    50F L3 PLATFORM B
    513 F SHLTR CRRDR





    -----------------------------------------------------------------------------------------------------------------------------------------


    ROOM6XX

    600 PLATFORM A
    601 PLATFORM B
    602 FUEL CONTROL
    605 TRAIN CAR A
    606 TRAIN CAR B
    607 TRAIN CAR C



    -----------------------------------------------------------------------------------------------------------------------------------------


    -----------------------------------------------------------------------------------------------------------------------------------------
    UNLISTED CAMERA AND ROOM SCREENSHOTS
    -----------------------------------------------------------------------------------------------------------------------------------------











    -----------------------------------------------------------------------------------------------------------------------------------------
    Oh my cod. Good work!

    Leave a comment:


  • Original Sin
    replied
    Originally posted by yurieu View Post
    and to Original sin, the headless zombie is a glitch featured in RE4,5 and some rumors says it persists on RE6. dudes with no head keep walking, and they can hit you.
    Being that RE2 and RE4/5 run on completely different engines, I don't see the comparison... I have never seen this glitch in an old school pre-rendered background Resident Evil game before... except how Alfred mentioned... in the curator's video of the same 1.5 build.
    Last edited by Original Sin; 02-25-2013, 02:40 PM.

    Leave a comment:


  • yurieu
    replied
    these pics looks wonderful!!! this game surely would be a very nice game to the end.

    and to Original sin, the headless zombie is a glitch featured in RE4,5 and some rumors says it persists on RE6. dudes with no head keep walking, and they can hit you.

    Leave a comment:


  • Ys1
    replied
    ----------------------------------------------

    ----------------------------------------------
    UNLISTED ROOMS
    ----------------------------------------------


    ROOM1XX

    100 DEBUG ROOM
    106 STAIRCASE 1*
    10C W. CORRIDOR 2F*
    10D FORK CORRIDOR*
    10E MEDICAL ROOM*
    10F RADIO ROOM
    111 ARCHIVE ROOM*
    112 W. CORRIDOR 3F*
    114 CONFRNCE ROOM*
    123 PRISON 2
    124 PRISON 3
    125 PRISON 4
    126 PRISON 5






    -----------------------------------------------------------------------------------------------------------------------------------------


    ROOM2XX

    201 SAVE ROOM
    202 ZOMBIE TUNNEL*
    203 L TUNNEL 2
    204 ENGINE ROOM*
    205 UNKNOWN A*
    206 UNKNOWN B*
    208 ALLGATOR ENT.
    20A ALLGATOR EXIT*




    -----------------------------------------------------------------------------------------------------------------------------------------


    ROOM3XX

    305 FCTORY LINE B
    30A OFFICE A
    30B OFFICE B
    30C LOBBY
    30D SITE C-MARVIN
    30F FACTORY 2F



    -----------------------------------------------------------------------------------------------------------------------------------------


    ROOM4XX

    404 R. CORRIDOR
    405 R. QUARTERS A
    406 R. QUARTERS B
    407 EMERG. STAIRS
    408 L. CORRIDOR
    40B CELL CULTIVTN



    -----------------------------------------------------------------------------------------------------------------------------------------


    ROOM5XX

    500 ELEVATOR HALL
    502 L2 CARGO STRG
    505 SERVER ROOM
    507 SHLTR PASSAGE
    508 SHELTER 01
    509 SHELTER 02
    50B C2 HANGER
    50D L2 CARGO LIFT
    50E L3 PLATFORM A
    50F L3 PLATFORM B
    513 F SHLTR CRRDR





    -----------------------------------------------------------------------------------------------------------------------------------------


    ROOM6XX

    600 PLATFORM A
    601 PLATFORM B
    602 FUEL CONTROL
    605 TRAIN CAR A
    606 TRAIN CAR B
    607 TRAIN CAR C



    -----------------------------------------------------------------------------------------------------------------------------------------


    -----------------------------------------------------------------------------------------------------------------------------------------
    UNLISTED CAMERA AND ROOM SCREENSHOTS
    -----------------------------------------------------------------------------------------------------------------------------------------











    -----------------------------------------------------------------------------------------------------------------------------------------
    Last edited by Ys1; 02-25-2013, 02:29 PM.

    Leave a comment:


  • Original Sin
    replied
    Originally posted by yurieu View Post
    yay... this is the same glitch haunting RE from all these years...
    Not sure what this reply is supposed to mean ???

    Leave a comment:


  • RMandel
    replied
    Thought I'd update my RE15 Background Packs a bit before I head back to work. Only Pack 7 (fan efforts) has changed - I did a better job of sorting it out. I've also added a Pack 8 for those of you who only want the fan recreations of the missing backgrounds. Here's the link to my original post; links have been updated.

    Leave a comment:


  • Ketsui
    replied
    Mine Leon "Walkthrough"

    Leave a comment:

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