@Ys1
Thanks again! I guess I better ditch PSX and download ePSXe...
I wonder how difficult it would be to re-enable ledge-dropping... it seems to be a room-specific rather than character-specific action.
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Resident Evil 1.5 WIP Spoiler Thread (Post your screenshots, findings, observations)
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Sorry, but I don't see the big deal about this whole emulation business. I mean, he's not doing any harm, is he? In fact, he's actually helping US out by sharing videos about his discoveries in 1.5. Also, it's very hypocritical to be complaining about something being leaked without permission when this entire discussion is about a video game that was not supposed to see the light of day. Just my two cents.Last edited by StuntmanSnake; 01-16-2017, 05:38 AM.
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Originally posted by geluda View PostHow have you managed to to this? It's interesting to see some beta backgrounds haven't changed between the PSM build and the Trial Edition.Originally posted by biohazard_star View PostAre you using the room modifier code posted a while back? Would you mind posting the correct values to use? I'm not very familiar with messing with hexadecimal code values.
Here's an .INF for PEC with just the character and room codes: http://www.mediafire.com/download.php?agvdevmm0dmyb9d (612 bytes)
I made a short video tutorial on how I used the codes, the debug menu keys and how to view the unlisted rooms and backgrounds, here:
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It also contains several fixes to the core, mainly about synchrony. The other big feature is the virtual CD-rom working from a folder, instead of just ISO and CD drive path. This feature was specifically implemented at my request when I started creating my own Castlevania engine on the PlayStation, but later it was used for other projects such as the FFIV revision hack.
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Originally posted by Gemini View PostUnless it looks like this, then it's in no way the stolen private build and it has no lag-free recording features
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If he doesn't plan any release and the project is dead, I don't see where the problem is, private emulator or not. It kinda lost its reason to stay private, even though I understand the bad aspect behind someone leaking it.
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It's more like a matter of trust. 1.5 still brings all sorts of shitstorms, even involving private builds of emulators, which the author never wanted. That's basically the whole point of my rant.
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What's the point anyway, isn't it dead? The only news about it are from 2008. It's 4 years old. If the guy hasn't released anything in the past 4 years I don't see the point of all this bitching.
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Originally posted by Gemini View PostMissing lag is proof of that (all his other videos lag like hell), and also the fact that he magically started using pSX after the Colvin fiasco.
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Ys1, thanks for the updated room list and screen shots. I'll update my background packs when I can - but my new job is chewing up a lot of my spare time, as I feared. Dunno when I'll get 'em re-upped, but I post when they do. Again, thanks for the info and screenies.
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Jesus people I log on here every night for 1.5 discussion not to read this crap then again it is quite entertaining
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Originally posted by Eteponge View PostStay on topic and stop violating my thread with silly conspiracy theories please. Dark Biohazard was the last person here to actually post something *on topic*, a new RE 1.5 WIP Hack video. I don't care about your magical secret grassy knoll emulators and shit, and I doubt many other people do too. RE 1.5 WIP thread, not who shot RE 1.5 with Colvin thread.
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