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Resident Evil 1.5 WIP Spoiler Thread (Post your screenshots, findings, observations)

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  • Upaluppa
    replied
    I just noticed, the neon sign outside the window in Chief Irons' room reads "HEAVEN", ironic, isn't it?

    Just thought I'd throw that out, in case nobody else noticed...

    Also, I found another one of those little dolls in the mirror room, hihi...
    Last edited by Upaluppa; 04-16-2013, 11:18 AM.

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  • biohazard_star
    replied
    Do you mean in-game screenshots? There's a couple from the bioflames collection. There's also the background rips from the Trial edition, which include all of the rooms from the factory and the labs, save for a few rooms (like Office B). Those have been available for years.
    Last edited by biohazard_star; 04-16-2013, 10:46 AM.

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  • Mikhail
    replied
    Originally posted by biohazard_star View Post
    The one on the left leads to the factory corridor with the breaker box puzzle. The air vent under the lobby stairs connects to the outdoor area. The lobby is also where Sherry's small playable segment starts. The one on the right leads to the factory control room.
    Factory Line B being the factory control room? no media of that room available?

    Originally posted by biohazard_star View Post
    In the leaked build? Only with cheat codes. It doesn't switch over automatically to Sherry's model, unlike in the final beta.

    [ATTACH=CONFIG]8623[/ATTACH]
    Isn't there a pic of Marvin in that place too? Site C-Marvin.
    Last edited by Mikhail; 04-16-2013, 10:31 AM.

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  • Guest
    Guest replied
    Indeed I think it's possible you might have found the RPDs location, however I believe the RPD is the next building along to the right. If you look outside the shutters in the lobby you can see the pavement on the opposite side of the street and that the RPD is actually located on the opposite side of a T junction.
    Last edited by Guest; 04-16-2013, 09:51 AM.

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  • ccrogers15
    replied

    RPD location on map found?
    Just did that in paint btw.

    Evidence:
    1. RPD is the same shape as that.
    2. has a big vacant spot on roof (Helipad)
    3. big space between rpd and club is the roads and parking lot.
    4. On the roof facing the club, leon witnessed elza crash into the RPD doors.
    5. Right under him at the point is irons office.
    6. Irons office looks out at the club.

    Maybe someone could make a proper map?

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  • RMandel
    replied
    You can only play as Sherry via cheat code (and then only as the old yellow jumper Sherry). As biohazard_star pointed out, Sherry's the one who's supposed to crawl inside the Factory Admin Building and unlock the door ... whilst Elza and John are fighting for their lives with the revived cerebus hounds in "Dog Alley." Here's a video link to my interpretation of Sherry's side quest I did for my "Story of RE15" video series, if it'll help. The side quest proper begins around 09:52. An edited version of the after-event cutscene is in the next link, beginning around 02:52 and running to about 03:30.




    And here's doriantoki's YouTube compilation of RE15 cutscenes, as they appear in the actual game. Sherry's side quest runs from about 05:50 to about 08:10 - although the current build has Elza instead of Sherry doing the side quest. That's something Team IGAS will hopefully fix by the time of their next release.

    Last edited by RMandel; 04-16-2013, 06:37 AM.

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  • biohazard_star
    replied
    In the leaked build? Only with cheat codes. It doesn't switch over automatically to Sherry's model, unlike in the final beta.

    Click image for larger version

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  • ccrogers15
    replied
    Originally posted by biohazard_star View Post
    The one on the left leads to the factory corridor with the breaker box puzzle. The air vent under the lobby stairs connects to the outdoor area. The lobby is also where Sherry's small playable segment starts. The one on the right leads to the factory control room.
    Not seen this before.
    Are you actually able to play as her in game?

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  • biohazard_star
    replied
    The one on the left leads to the factory corridor with the breaker box puzzle. The air vent under the lobby stairs connects to the outdoor area. The lobby is also where Sherry's small playable segment starts. The one on the right leads to the factory control room.

    Leave a comment:


  • Mikhail
    replied
    Where do these doors lead to?, my thinking is the one in the 30C,30D,302 leads to 309 as a way for Sherry to enter exit 306 enter 30C,30D,302 and open 309 without encountering any zombies.
    Attached Files

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  • biohazard_star
    replied
    So what's with the cryptic tiny fine print? I thought we were past these things.

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  • Mrox2
    replied
    Water Hallway
    Last edited by Mrox2; 04-15-2013, 10:51 AM.

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  • ccrogers15
    replied

    Posted in other thread but same thing. Here you go. Weird glitch.

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  • RMandel
    replied
    Originally posted by Enigmatism415 View Post
    I just realized that the shutter in the 2F Archive Corridor might come down after you collect whatever you need to in the Media Room (basically like the edge-of-your-seat shutter cut-scene in the Laboratory on B3). It also seems fairly CVX-esque, no?
    Yes, it does. Hmmmm .... hadn't thought of that ....

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  • Enigmatism415
    replied
    I just realized that the shutter in the 2F Archive Corridor might come down after you collect whatever you need to in the Media Room (basically like the edge-of-your-seat shutter cut-scene in the Laboratory on B3). It also seems fairly CVX-esque, no?

    Leave a comment:

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